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b251f10923
More remnant SPGrid code no longer needed is removed..
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3 年之前 |
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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3 年之前 |
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66505ccea3
RegionScripts, lava/death region support
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4 年之前 |
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aa58f63164
EQ2MapDeflated support
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4 年之前 |
LethalEncounter
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339071500e
added /waypoint command
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4 年之前 |
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ce1632941d
Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class
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4 年之前 |
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 年之前 |