Commit History

Author SHA1 Message Date
  Image 6b012c810b world project update to remove SPGrid files 2 years ago
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily 2 years ago
  Image f94fb6cf3d Exe Update 2 years ago
  Image e43f9009ba SPGrid workaround reduced to allow more tolerable cpu levels 2 years ago
  Image a5c5abdae3 Exe Update 2 years ago
  Image ed62ee50a1 Update Spawn.cpp 2 years ago
  Image a1dfaa8459 Exe Update 2 years ago
  Image 744ffb46d0 ghost map stability venture 3 2 years ago
  Image 9b7deb7f82 Exe Update 2 years ago
  Image fcc409dacc ghost map day #2 -- the reckoning? 2 years ago
  Image 227e504a7f Exe Update 2 years ago
  Image 26082b8264 fix crash on zone due to ghost_map (was due to the last min addition of the follow fix lol) 2 years ago
  Image f5979a4a75 Exe Updates 2 years ago
  Image 514f92b785 Update zoneserver.h 2 years ago
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash 2 years ago
  Image d05d851f06 type 7 added so it will display as float instead of sint16 2 years ago
  Image 394f5aebbe only need the beginning of the IP address to establish local 2 years ago
  Image 64ac76a681 prevention of preparing packet more than once (may have been only encrypted/compressed, don't need to run in again) 2 years ago
  Image eb493fc8fb Last Exe Update for today ugh! 2 years ago
  Image 79f5284ed8 Oops.. 2 years ago
  Image 78df699877 Exe Update 2 years ago
  Image 30aa70a26e Exe Update 2 years ago
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns 2 years ago
  Image 92f308b0f2 Exe Update 2 years ago
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat 2 years ago
  Image 157b7bc86c Exe Update 2 years ago
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes 2 years ago
  Image f651a90fbc Exe Update 2 years ago
  Image e0e2525c4a Bad command handlers called, set high status and set handler id to 0 2 years ago
  Image 3bf1b2554a House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash 2 years ago