Commit History

Autor SHA1 Mensaxe Data
  Emagi 79229a6de8 Fix #565 - avoid crash, packet buffer overruns/overflows, Fix #563 cavoid crash all getcurrentspell on dead lua state after reload spells called hai 4 meses
  Emagi f5685e3918 Login Updates: hai 5 meses
  Emagi 41738ba225 Isle of Refuge March 2005 Client **BETA** Support!! hai 5 meses
  Emagi f9ddc49fcd - Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated! hai 7 meses
  Emagi 422c34e566 Make lua functions ModifyMaxHP and ModifyMaxPower usable hai 7 meses
  Emagi c98a2997d7 Do not call lua functions that do not exist for spells, causes crashes hai 7 meses
  Emagi 231c866c2c restrict spell state assignment during deletion of spells hai 7 meses
  Emagi 4383e6b20a fix log message had extra %s hai 7 meses
  Emagi 1c94d68116 - Fix #554 - Weight support hai 7 meses
  Emagi 27130d0aae Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells hai 8 meses
  Emagi 427964b7a0 Functionality: hai 11 meses
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 1 ano
  Devn00b 0f5ef8615b Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu hai 1 ano
  Devn00b f38b6fb788 Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua hai 1 ano
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options hai 1 ano
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display hai 1 ano
  Emagi 09978db335 Resolve unexpected crash due to lua string hai 1 ano
  Emagi a74469795d - Manipulate the game world! Remove widgets! hai 1 ano
  Emagi ed35cb6516 Additional protections for GetZone not being set on spell->caster within LUA function usage hai 1 ano
  Emagi e2b8770ac3 avoid crash when GetZone is not set for spell caster hai 1 ano
  Emagi 00d92aed43 Stop crash when player/spawn zone is not yet set hai 1 ano
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet hai 1 ano
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash hai 1 ano
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level hai 1 ano
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables %!s(int64=2) %!d(string=hai) anos
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options %!s(int64=2) %!d(string=hai) anos
  Emagi 52435f03f2 Add IsCastOnAggroComplete to LuaInterface %!s(int64=2) %!d(string=hai) anos
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements %!s(int64=2) %!d(string=hai) anos
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov %!s(int64=2) %!d(string=hai) anos
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) %!s(int64=2) %!d(string=hai) anos