Histórico de Commits

Autor SHA1 Mensagem Data
  Emagi 704122cce2 Fix #488 há 2 anos atrás
  Emagi 575951bac5 Fix EnterRegion script to send the right region type há 2 anos atrás
  Emagi fdb4f2b0ef reduce noise for near region when gm regiondebug is on há 2 anos atrás
  Emagi 230db3ee00 only run the script in region, oops for invul há 2 anos atrás
  Emagi d436454646 Grid command lists widget id now. fixed zone script location updates há 2 anos atrás
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) há 2 anos atrás
  Emagi 5c900f99f4 Fix mutex hangup / watchdog when Runback is attempted through IsPauseMovementTimerActive há 2 anos atrás
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes há 2 anos atrás
  Emagi a1beb6acb0 spawn access requirement can now be enforced with spawn signs to not show title and description há 2 anos atrás
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). há 2 anos atrás
  Emagi 1e2d5f98cf - Completed Fix #279 há 2 anos atrás
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client há 2 anos atrás
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null há 2 anos atrás
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown há 2 anos atrás
  Emagi 13b1837623 Fix #384 group encounter mob loot há 2 anos atrás
  Image 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix há 3 anos atrás
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy há 3 anos atrás
  Image 5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) há 3 anos atrás
  Image 1bf4e4fdd7 fix coordinate bugs há 3 anos atrás
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily há 3 anos atrás
  Image e43f9009ba SPGrid workaround reduced to allow more tolerable cpu levels há 3 anos atrás
  Image ed62ee50a1 Update Spawn.cpp há 3 anos atrás
  Image 744ffb46d0 ghost map stability venture 3 há 3 anos atrás
  Image fcc409dacc ghost map day #2 -- the reckoning? há 3 anos atrás
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash há 3 anos atrás
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns há 3 anos atrás
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat há 3 anos atrás
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes há 3 anos atrás
  Image d3fb28e579 Objects no longer have their altitude fixed so they can be put anywhere versus forced to ground há 3 anos atrás
  Image 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) há 3 anos atrás