Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 vuosi sitten
  Emagi 00d92aed43 Stop crash when player/spawn zone is not yet set 1 vuosi sitten
  Emagi 0bad6569cb If only the client was there it could be told the zone wasn't ready.. 1 vuosi sitten
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 vuosi sitten
  Emagi baff7ced26 Change how SpellProcess grabs the spell targets from the grid to an ID 1 vuosi sitten
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 1 vuosi sitten
  Emagi dbb5795759 Fix /reload spells 1 vuosi sitten
  Emagi c7358a5fed fix hangup on cure 1 vuosi sitten
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 vuosi sitten
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options 1 vuosi sitten
  Emagi b214c9afec Fix #477 - spells healing twice, targets listed twice in id 1 vuosi sitten
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 1 vuosi sitten
  Emagi 04b7342c14 allow friendly spells in heroic opportunities since they will not match target in HO 1 vuosi sitten
  Emagi b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC 1 vuosi sitten
  Emagi 972c9b575c wrong put 1 vuosi sitten
  Emagi 9f51f8bdd0 Fix #468 glow queue fix and version update to 0.9.5 EpsilonCMa 1 vuosi sitten
  Emagi 7271e470f3 - Range attack now has strength based damage added 1 vuosi sitten
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 vuosi sitten
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 vuosi sitten
  Emagi 3ee72ae22e Support for tradeskills resist/failure to happen less often against the mastery skill, additional work for Issue #279 1 vuosi sitten
  Emagi 397bf5f465 Fix #167: Addressed bad memory handling of threat transfer and potential hanging lua spell ptr 1 vuosi sitten
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client 1 vuosi sitten
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 1 vuosi sitten
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 2 vuotta sitten
  Image 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects 2 vuotta sitten
  Image 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix 2 vuotta sitten
  Image 9709c2006e Better handling of removing the caster spawn when they are no longer in zone 2 vuotta sitten
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix 2 vuotta sitten
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 2 vuotta sitten
  Image bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 2 vuotta sitten