Historique des commits

Auteur SHA1 Message Date
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily il y a 2 ans
  Image 54c82b64fb Crash fix when map is not yet loaded il y a 2 ans
  Image b1a4dffb40 Update region_map_v1.cpp il y a 3 ans
  Image f06c312ddc crash fix on water region hitting a node number beyond range il y a 3 ans
  Image 6f92367102 Multiple combat / functionality updates il y a 3 ans
  Image 7736005995 Fix some missing water detection il y a 3 ans
  Image 54db6a162e fix water in certain areas w/ no debug il y a 3 ans
  Image aa9f76727a Revert "Fix water in certain areas" il y a 3 ans
  Image b05e4d0fb0 Fix water in certain areas il y a 3 ans
  Image cb6ed3a647 Ninja patch gfaydark crash cause its hitting bsp tree max size node 4294967295? il y a 3 ans
  Image 66505ccea3 RegionScripts, lava/death region support il y a 3 ans
  Image 0b80b8b12a mem leak fix / cleanup il y a 3 ans
  Image 4291ab1f49 Fixes to ClassWaterOcean/2 il y a 3 ans
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions il y a 3 ans