Commit History

Author SHA1 Message Date
  Emagi f17d884f72 oops.. 1 year ago
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 year ago
  Emagi 9f19e692cc Additional client login protections 1 year ago
  Emagi 1918ad44ce defend against bad client versions 1 year ago
  Emagi 1538c41bbc Further attempt to fix ghosts in the machine, clients removing early and still having packets sent to them 1 year ago
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 year ago
  Emagi dbf6d0a630 Fix accidental Focus skill check/increase when it is already done below 1 year ago
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 year ago
  Emagi effe13a590 Addressed Spawn changes being sent while the client is being removed from the spawn map 1 year ago
  Emagi 81dfccef28 Allow region tics to occur when a node is deleted without second pass 1 year ago
  Emagi f743d9ef5e Resolve deleting grids from a spawn causing a crash 1 year ago
  Emagi 8571729d8a Address some issues with dead spawn pointers when calling grid map 1 year ago
  Emagi 94dd2d260d Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable 1 year ago
  Emagi 5de0b9b4b0 reverse previous excessive locks 1 year ago
  Emagi 355ac44bdb Make sure spawn is set as deleted 1 year ago
  Emagi db9a5da85a Patch up missing removal points 1 year ago
  Emagi dd718e7d78 Patch up missing removal points 1 year ago
  Emagi 6351a004f9 Last try.. 1 year ago
  Robert Allen 7757bc249a Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 year ago
  Robert Allen e6ddd1ac80 Update Recipe.cpp 1 year ago
  Emagi baff7ced26 Change how SpellProcess grabs the spell targets from the grid to an ID 1 year ago
  Emagi 0331350a61 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 year ago
  Emagi e1a9125fe0 try to address outstanding pointers being corrupted in the grid 1 year ago
  Robert Allen 52d997bd39 Tradeskill /recipe fixes 1 year ago
  Robert Allen a4ed5802c7 recipe and tradeskill updates 1 year ago
  Emagi 48ab278003 delete_spawn is now atomic to avoid and conflicts 1 year ago
  Emagi 34018d9a5e Check if spawns are to be deleted, don't add them to the grid 1 year ago
  Emagi 1edd9a76a2 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 year ago
  Emagi 47c34bf246 fix AOE crash 1 year ago
  Robert Allen 60e2fbaee4 Update WorldStructs.xml 1 year ago