Emagi
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f5685e3918
Login Updates:
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4 months ago |
Emagi
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41738ba225
Isle of Refuge March 2005 Client **BETA** Support!!
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5 months ago |
Emagi
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f9ddc49fcd
- Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated!
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7 months ago |
Emagi
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422c34e566
Make lua functions ModifyMaxHP and ModifyMaxPower usable
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7 months ago |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 year ago |
Devn00b
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0f5ef8615b
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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1 year ago |
Devn00b
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f38b6fb788
Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua
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1 year ago |
Emagi
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 year ago |
Emagi
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 year ago |
Emagi
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
Emagi
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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1 year ago |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Emagi
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f0e3800333
Fix #381 - NPC Spell Enhancements
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2 years ago |
Emagi
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7c0c5d537e
Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov
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2 years ago |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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2 years ago |
Emagi
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c85c3e0d25
Added LUA Function DamageEquippedItems(Spawn, damage_percent_amount)
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2 years ago |
Emagi
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0e00165195
- Fix #453 PlayFlavor re-design
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2 years ago |
Emagi
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6fbc15029d
- Fixed Cure not working if there was no levels table on the detrimental spell
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2 years ago |
root
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efcf967100
Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ).
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2 years ago |
Emagi
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13b1837623
Fix #384 group encounter mob loot
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2 years ago |
devn00b
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f3526e14de
Rd 1 of setting up bind location checks. Run SQL Update.
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2 years ago |
Devn00b
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5efc6fe537
Added Lua function HasCoin(Spawn, Value) per issue #411
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2 years ago |
Devn00b
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45548fcab6
Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage
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2 years ago |
Devn00b
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c2d06a44fa
Added ClearRunback() lua command. Stops npc from returning to spawn point.
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2 years ago |
Image
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386e89215a
LUA StopTimer(Spawn, "function_name") added, LUA function cleanup
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3 years ago |
Image
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f169cb6d6e
Procyon Updates #3
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3 years ago |
Image
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1af9491eb4
Cygni Updates
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3 years ago |
Image
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144817fdbe
LUA functions AddQuestStepKillByRace and AddQuestStepZoneLoc
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3 years ago |
Image
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096d3d5323
More work for boats, not done yet
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3 years ago |
Image
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f592c1aa90
Starting code for boats, will get cleaned up more soon
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3 years ago |