Commit History

Author SHA1 Message Date
  Emagi f5685e3918 Login Updates: 4 months ago
  Emagi 41738ba225 Isle of Refuge March 2005 Client **BETA** Support!! 5 months ago
  Emagi f9ddc49fcd - Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated! 7 months ago
  Emagi 422c34e566 Make lua functions ModifyMaxHP and ModifyMaxPower usable 7 months ago
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 year ago
  Devn00b 0f5ef8615b Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 year ago
  Devn00b f38b6fb788 Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua 1 year ago
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 year ago
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 year ago
  Emagi a74469795d - Manipulate the game world! Remove widgets! 1 year ago
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 year ago
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 year ago
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 2 years ago
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov 2 years ago
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) 2 years ago
  Emagi c85c3e0d25 Added LUA Function DamageEquippedItems(Spawn, damage_percent_amount) 2 years ago
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design 2 years ago
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell 2 years ago
  root efcf967100 Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ). 2 years ago
  Emagi 13b1837623 Fix #384 group encounter mob loot 2 years ago
  devn00b f3526e14de Rd 1 of setting up bind location checks. Run SQL Update. 2 years ago
  Devn00b 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 2 years ago
  Devn00b 45548fcab6 Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage 2 years ago
  Devn00b c2d06a44fa Added ClearRunback() lua command. Stops npc from returning to spawn point. 2 years ago
  Image 386e89215a LUA StopTimer(Spawn, "function_name") added, LUA function cleanup 3 years ago
  Image f169cb6d6e Procyon Updates #3 3 years ago
  Image 1af9491eb4 Cygni Updates 3 years ago
  Image 144817fdbe LUA functions AddQuestStepKillByRace and AddQuestStepZoneLoc 3 years ago
  Image 096d3d5323 More work for boats, not done yet 3 years ago
  Image f592c1aa90 Starting code for boats, will get cleaned up more soon 3 years ago