Emagi
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e83b8ea13d
Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer
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hai 1 ano |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
Emagi
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716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
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hai 1 ano |
Emagi
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725a3f85d8
Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed
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hai 1 ano |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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hai 1 ano |
Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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hai 1 ano |
Emagi
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00e6cdaf61
weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available
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hai 1 ano |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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hai 1 ano |
Emagi
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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hai 1 ano |
Emagi
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aedc80a827
Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees
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hai 1 ano |
Emagi
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2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
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hai 1 ano |
Emagi
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7870d9f25d
Player hp/power details properly persist cross zone
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hai 1 ano |
Devn00b
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0301472fda
Fixed info_struct->get_account_age_base() so account age displays on character page.
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%!s(int64=2) %!d(string=hai) anos |
devn00b
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8827b79dcb
Fix for non-dual wielding classes being able to dual wield. Fixes issue #482
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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4442e6bc02
Fix #465 and Fix #463
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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966ada0771
Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages.
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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1e2d5f98cf
- Completed Fix #279
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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e6f15f0f13
Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location.
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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c799cdeb5a
Fixed AddControlEffect crash on lua_interface->LogError when target is null
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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4271ea987c
Fix #434 in relation to quest rewards causing crashes
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%!s(int64=2) %!d(string=hai) anos |
Image
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77616c791e
/gm tag implemented, fixed escape code again, implemented zoning redundancy
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%!s(int64=3) %!d(string=hai) anos |
Image
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5b9b2642f4
Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay)
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%!s(int64=3) %!d(string=hai) anos |
Image
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502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
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%!s(int64=3) %!d(string=hai) anos |
Image
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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%!s(int64=3) %!d(string=hai) anos |
Image
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34569f0592
Lacertae Update #1
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%!s(int64=3) %!d(string=hai) anos |
Image
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1962e7e061
Procyon Updates #4
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%!s(int64=3) %!d(string=hai) anos |
Image
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f169cb6d6e
Procyon Updates #3
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%!s(int64=3) %!d(string=hai) anos |
Image
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f592c1aa90
Starting code for boats, will get cleaned up more soon
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%!s(int64=3) %!d(string=hai) anos |