Commit History

作者 SHA1 備註 提交日期
  Emagi e83b8ea13d Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer 10 月之前
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 10 月之前
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 年之前
  Emagi 725a3f85d8 Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed 1 年之前
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 年之前
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 年之前
  Emagi 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available 1 年之前
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 年之前
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 年之前
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 年之前
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 年之前
  Emagi 7870d9f25d Player hp/power details properly persist cross zone 1 年之前
  Devn00b 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. 1 年之前
  devn00b 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 1 年之前
  Emagi 4442e6bc02 Fix #465 and Fix #463 2 年之前
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 年之前
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 年之前
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 2 年之前
  Emagi 1e2d5f98cf - Completed Fix #279 2 年之前
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. 2 年之前
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 2 年之前
  Emagi 4271ea987c Fix #434 in relation to quest rewards causing crashes 2 年之前
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 2 年之前
  Image 5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) 3 年之前
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash 3 年之前
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 3 年之前
  Image 34569f0592 Lacertae Update #1 3 年之前
  Image 1962e7e061 Procyon Updates #4 3 年之前
  Image f169cb6d6e Procyon Updates #3 3 年之前
  Image f592c1aa90 Starting code for boats, will get cleaned up more soon 3 年之前