Emagi
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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7c0c5d537e
Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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c85c3e0d25
Added LUA Function DamageEquippedItems(Spawn, damage_percent_amount)
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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0e00165195
- Fix #453 PlayFlavor re-design
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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6fbc15029d
- Fixed Cure not working if there was no levels table on the detrimental spell
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%!s(int64=2) %!d(string=hai) anos |
root
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efcf967100
Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ).
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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13b1837623
Fix #384 group encounter mob loot
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%!s(int64=2) %!d(string=hai) anos |
devn00b
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f3526e14de
Rd 1 of setting up bind location checks. Run SQL Update.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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5efc6fe537
Added Lua function HasCoin(Spawn, Value) per issue #411
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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45548fcab6
Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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c2d06a44fa
Added ClearRunback() lua command. Stops npc from returning to spawn point.
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%!s(int64=2) %!d(string=hai) anos |
Image
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386e89215a
LUA StopTimer(Spawn, "function_name") added, LUA function cleanup
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%!s(int64=3) %!d(string=hai) anos |
Image
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f169cb6d6e
Procyon Updates #3
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%!s(int64=3) %!d(string=hai) anos |
Image
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1af9491eb4
Cygni Updates
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%!s(int64=3) %!d(string=hai) anos |
Image
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144817fdbe
LUA functions AddQuestStepKillByRace and AddQuestStepZoneLoc
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%!s(int64=3) %!d(string=hai) anos |
Image
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096d3d5323
More work for boats, not done yet
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%!s(int64=3) %!d(string=hai) anos |
Image
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f592c1aa90
Starting code for boats, will get cleaned up more soon
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%!s(int64=3) %!d(string=hai) anos |
Image
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1bd2cbf596
Code updates for auriga
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%!s(int64=3) %!d(string=hai) anos |
Image
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3d3ea08dde
Albireo Update #2 (persisting spells cross zone between group members, self pet, and more)
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%!s(int64=3) %!d(string=hai) anos |
Image
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80bb342256
End of Sirius Feb 2021 Stage
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%!s(int64=3) %!d(string=hai) anos |
Image
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ba0fbaee7e
AddSpawnToGroup(spawn, group_id) added, AddLanguage sends update to client
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%!s(int64=3) %!d(string=hai) anos |
Image
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1bff083459
fix status points and missing parry/block/avoidance fields in player::serialize add SetSpawnGroupID lua function
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%!s(int64=3) %!d(string=hai) anos |
Image
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0e86dac628
Sirius Updates #2
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%!s(int64=3) %!d(string=hai) anos |
Image
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65e7222de5
Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included
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%!s(int64=3) %!d(string=hai) anos |
Image
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6f92367102
Multiple combat / functionality updates
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%!s(int64=3) %!d(string=hai) anos |
Image
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742336a4c1
MakeRandomInt(min,max) and MakeRandomFloat(min,max) for LUA
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%!s(int64=3) %!d(string=hai) anos |
Image
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529a260d3e
Some equipment lock fixes (not all resolved yet) plus LUA equip functions, regular mail without items works
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%!s(int64=3) %!d(string=hai) anos |
Image
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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%!s(int64=3) %!d(string=hai) anos |
Image
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362daada59
Immunity support updates, player mail, spell heal pct
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%!s(int64=3) %!d(string=hai) anos |