Emagi
|
68b30e7bbd
Revert unintended change to quest journal packet
|
1 year ago |
Emagi
|
7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
|
1 year ago |
Emagi
|
f951476e66
make consistent quest status between the two packets
|
1 year ago |
Emagi
|
a281bb48a8
Another broken point for quest display
|
1 year ago |
Emagi
|
fd58d70daf
Fix quest display status
|
1 year ago |
Emagi
|
87d2b79bb4
fix benign cant send quest step update, forgot a return true
|
1 year ago |
Emagi
|
1fec040744
try to address a locking issue with MPlayerQuests
|
1 year ago |
Emagi
|
8b328c87df
Make share button available independent of quest being hidden, visible, got mixed up in the last update
|
1 year ago |
Emagi
|
7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
|
1 year ago |
Emagi
|
00e6cdaf61
weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available
|
1 year ago |
Emagi
|
658658e1a6
- Fixed popping non-existent items from overflow causing a crash
|
1 year ago |
Emagi
|
814a9ef958
Some clearing/protection of quests being deleted
|
1 year ago |
Emagi
|
417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
|
1 year ago |
Emagi
|
0c95946f48
Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100)
|
1 year ago |
Emagi
|
56c51b6759
Consolidate use of grid_id and use SetLocation / GetLocation
|
1 year ago |
Emagi
|
3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
|
1 year ago |
Emagi
|
aedc80a827
Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees
|
1 year ago |
Emagi
|
2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
|
1 year ago |
Emagi
|
7870d9f25d
Player hp/power details properly persist cross zone
|
1 year ago |
Devn00b
|
0301472fda
Fixed info_struct->get_account_age_base() so account age displays on character page.
|
1 year ago |
Emagi
|
465b23b1bc
Fix swim skill increasing in AoM client
|
1 year ago |
Emagi
|
cd17261b83
better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support
|
1 year ago |
Devn00b
|
fd028277f2
Removed/Fixed a todo. Red popup to client when equipment is broken
|
1 year ago |
Emagi
|
be924b2306
Fix custom spells persisting cross zone, food/drink as an example
|
1 year ago |
Emagi
|
c2068993ea
Fix #320 persist pet name cross zone
|
1 year ago |
devn00b
|
8827b79dcb
Fix for non-dual wielding classes being able to dual wield. Fixes issue #482
|
1 year ago |
Devn00b
|
b7af3e307e
Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details.
|
2 years ago |
Emagi
|
4442e6bc02
Fix #465 and Fix #463
|
2 years ago |
Emagi
|
dc8b469de3
- Strength damage now applicable to both low and high damage
|
2 years ago |
Emagi
|
57cd568e69
Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id.
|
2 years ago |