Commit History

作者 SHA1 備註 提交日期
  Emagi 79229a6de8 Fix #565 - avoid crash, packet buffer overruns/overflows, Fix #563 cavoid crash all getcurrentspell on dead lua state after reload spells called 4 月之前
  Emagi cb1d0f8c3f - Fix #466 - jagged behavior of lifts is resolved and transport spawns no longer move back to original position (stay at offset like multifloor lifts) 4 月之前
  Emagi f5685e3918 Login Updates: 4 月之前
  Emagi 41738ba225 Isle of Refuge March 2005 Client **BETA** Support!! 5 月之前
  devn00b 2f9aaef8d5 Move EXP per level to database. 5 月之前
  Emagi 9bf3154123 KoS CD Disc Support!!! 5 月之前
  Emagi 69612e08b6 - Fix #528 - Support for DoF Advancement Window! 6 月之前
  Emagi c1e8768769 - Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions 7 月之前
  Emagi 1c94d68116 - Fix #554 - Weight support 7 月之前
  Emagi 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 9 月之前
  Emagi 427964b7a0 Functionality: 10 月之前
  Emagi e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 月之前
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 月之前
  Emagi f6354ca3ef checking tier is redundant and won't help here, will break things more 11 月之前
  Emagi e83b8ea13d Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer 11 月之前
  Emagi d123ce8904 Hot fix to address spell resisting and can no longer recast 11 月之前
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年之前
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 1 年之前
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 年之前
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 1 年之前
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 年之前
  Emagi dcf5bf4bdc Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking 1 年之前
  Emagi 0d876665aa Even more player_quests null fixes to avoid crashes 1 年之前
  Emagi 7f809a5b79 Crash fix for housing packet and checking quest flag on dead quest, finally fixed character_history needs to escape location before going in db 1 年之前
  Emagi ee4dd24510 If Player has a dead spell that cannot be loaded from DB wont crash when resorting spell book 1 年之前
  Emagi 9eeeb1e012 Disable second ear slot for DoF and earlier clients 1 年之前
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 年之前
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. 1 年之前
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 年之前
  Emagi 725a3f85d8 Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed 1 年之前