Commit History

Author SHA1 Message Date
  Emagi a7ea8f9569 reverse this code as it should no longer be needed due to 5fba62654e2c0fc859611b0555e370e057a877db 2 months ago
  Emagi ff9eb3dd94 Fixed some mistakes on the iterator handling for spawn script timers 2 months ago
  Emagi 8b394e1fa7 Try to address hangups with reload spawns win larger zones 2 months ago
  Emagi 93fe6b750e stopping spawn script timers will be avoided on zone shutdown to avoid deadlock, we have cleanup later in the function calls 2 months ago
  Emagi 2bd952fba7 Remove any spawn script timers tied to the spawn when spawn is removeed 2 months ago
  Emagi efca012970 Able to repop in Antonica and not have issues deconstructing spells from spawns 2 months ago
  Emagi f48465c654 try to fix a crash issue 2 months ago
  Emagi 878dd00fb9 Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone 2 months ago
  Emagi 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 3 months ago
  Emagi 427964b7a0 Functionality: 5 months ago
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 6 months ago
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 6 months ago
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 7 months ago
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 8 months ago
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 8 months ago
  Emagi 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based 8 months ago
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 9 months ago
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 9 months ago
  Emagi 3129ae3d3b PlayFlavor (HandleEmote function in zoneserver) will now handle visuals without requiring a message text being set in the database 11 months ago
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. 1 year ago
  Emagi c350a66ad9 avoid a deadlock between spawn list and pending spawn list 1 year ago
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 year ago
  Emagi a74469795d - Manipulate the game world! Remove widgets! 1 year ago
  Emagi d0be51db35 Speed up sending spawns to client 1 year ago
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 year ago
  Emagi b62b842bf2 ignore.. lol 1 year ago
  Emagi 4e03d5e2a1 Fix spawn database lookup to cache right database id, not spawn id 1 year ago
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 year ago
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 year ago
  Emagi 25baa666e7 Best to keep this close..! 1 year ago