Historique des commits

Auteur SHA1 Message Date
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support il y a 1 an
  Emagi 3dcf790bff Fix #487 il y a 1 an
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements il y a 1 an
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support il y a 1 an
  Emagi 972c9b575c wrong put il y a 1 an
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. il y a 1 an
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes il y a 1 an
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design il y a 1 an
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown il y a 2 ans
  Devn00b 6484e62cfb Added ability to disable gate from specific zones. Update SQL. il y a 2 ans
  devn00b f3526e14de Rd 1 of setting up bind location checks. Run SQL Update. il y a 2 ans
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy il y a 2 ans
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily il y a 2 ans
  Image 514f92b785 Update zoneserver.h il y a 2 ans
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes il y a 2 ans
  Image 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects il y a 2 ans
  Image 386e89215a LUA StopTimer(Spawn, "function_name") added, LUA function cleanup il y a 2 ans
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix il y a 2 ans
  Image 34569f0592 Lacertae Update #1 il y a 2 ans
  Image f169cb6d6e Procyon Updates #3 il y a 2 ans
  Image bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support il y a 2 ans
  Image 1af9491eb4 Cygni Updates il y a 3 ans
  Image 44c35d3747 boat deboard function (better naming convention), disable cooldown when off boat il y a 3 ans
  Image 096d3d5323 More work for boats, not done yet il y a 3 ans
  Image f592c1aa90 Starting code for boats, will get cleaned up more soon il y a 3 ans
  Image 82ccc26642 Item/Merchant/Scribing/Inventory Updates il y a 3 ans
  Image ad58cd85ec Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0 il y a 3 ans
  Image 963d40521e Albireo Stage First Update il y a 3 ans
  Image 4663fa36c9 Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id il y a 3 ans
  Image 6f92367102 Multiple combat / functionality updates il y a 3 ans