Emagi
|
efca012970
Able to repop in Antonica and not have issues deconstructing spells from spawns
|
7 months ago |
Emagi
|
f48465c654
try to fix a crash issue
|
7 months ago |
Emagi
|
878dd00fb9
Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone
|
7 months ago |
Emagi
|
47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
|
9 months ago |
Emagi
|
427964b7a0
Functionality:
|
10 months ago |
Emagi
|
d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
|
11 months ago |
Emagi
|
3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
|
11 months ago |
Emagi
|
14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
|
1 year ago |
Emagi
|
ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
|
1 year ago |
Emagi
|
523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
|
1 year ago |
Emagi
|
955f90a55d
- SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based
|
1 year ago |
Emagi
|
4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
|
1 year ago |
Emagi
|
5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
|
1 year ago |
Emagi
|
3129ae3d3b
PlayFlavor (HandleEmote function in zoneserver) will now handle visuals without requiring a message text being set in the database
|
1 year ago |
Emagi
|
eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
|
1 year ago |
Emagi
|
c350a66ad9
avoid a deadlock between spawn list and pending spawn list
|
1 year ago |
Emagi
|
716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
|
1 year ago |
Emagi
|
a74469795d
- Manipulate the game world! Remove widgets!
|
1 year ago |
Emagi
|
d0be51db35
Speed up sending spawns to client
|
1 year ago |
Emagi
|
7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
|
1 year ago |
Emagi
|
b62b842bf2
ignore.. lol
|
1 year ago |
Emagi
|
4e03d5e2a1
Fix spawn database lookup to cache right database id, not spawn id
|
1 year ago |
Emagi
|
7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
|
1 year ago |
Emagi
|
12f7170625
Fix GetOwner pointer from causing potential crashes
|
1 year ago |
Emagi
|
25baa666e7
Best to keep this close..!
|
1 year ago |
Emagi
|
7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
|
1 year ago |
Emagi
|
d319056047
Dont save player updates until client is successfully in zone
|
1 year ago |
Emagi
|
658658e1a6
- Fixed popping non-existent items from overflow causing a crash
|
1 year ago |
Emagi
|
8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
|
1 year ago |
Emagi
|
0c95946f48
Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100)
|
1 year ago |