Commit History

Author SHA1 Message Date
  Image 744ffb46d0 ghost map stability venture 3 3 years ago
  Image 9b7deb7f82 Exe Update 3 years ago
  Image fcc409dacc ghost map day #2 -- the reckoning? 3 years ago
  Image 227e504a7f Exe Update 3 years ago
  Image 26082b8264 fix crash on zone due to ghost_map (was due to the last min addition of the follow fix lol) 3 years ago
  Image f5979a4a75 Exe Updates 3 years ago
  Image 514f92b785 Update zoneserver.h 3 years ago
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash 3 years ago
  Image d05d851f06 type 7 added so it will display as float instead of sint16 3 years ago
  Image 394f5aebbe only need the beginning of the IP address to establish local 3 years ago
  Image 64ac76a681 prevention of preparing packet more than once (may have been only encrypted/compressed, don't need to run in again) 3 years ago
  Image eb493fc8fb Last Exe Update for today ugh! 3 years ago
  Image 79f5284ed8 Oops.. 3 years ago
  Image 78df699877 Exe Update 3 years ago
  Image 30aa70a26e Exe Update 3 years ago
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns 3 years ago
  Image 92f308b0f2 Exe Update 3 years ago
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat 3 years ago
  Image 157b7bc86c Exe Update 3 years ago
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes 3 years ago
  Image f651a90fbc Exe Update 3 years ago
  Image e0e2525c4a Bad command handlers called, set high status and set handler id to 0 3 years ago
  Image 3bf1b2554a House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash 3 years ago
  Image 2e2367decf Exe Update 3 years ago
  Image 9cc3901fe6 crash fix on DeleteSpawns need to assure removal from spawn_list 3 years ago
  Image 905a69984c Fixed cell size to 15->150 resolves /grid spgrid returning 0, under world objects, unclickable objects, etc. 3 years ago
  Image d3fb28e579 Objects no longer have their altitude fixed so they can be put anywhere versus forced to ground 3 years ago
  Image 7a902f9ae1 Item crash fix on trying to destroy item that does not exist 3 years ago
  Image b44798c903 Exe Update 3 years ago
  Image 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects 3 years ago