Emagi
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f951476e66
make consistent quest status between the two packets
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1 year ago |
Emagi
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a281bb48a8
Another broken point for quest display
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1 year ago |
Emagi
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fd58d70daf
Fix quest display status
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1 year ago |
Emagi
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f5fe7737d5
temporarily removed CanReceiveQuest check in OfferQuest to see if it adddresses an issue with the content server
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1 year ago |
Emagi
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87d2b79bb4
fix benign cant send quest step update, forgot a return true
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1 year ago |
Emagi
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1fec040744
try to address a locking issue with MPlayerQuests
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1 year ago |
Emagi
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78b4a09627
avoid somehow having quest id 0 passed into the db
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1 year ago |
Emagi
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b62b842bf2
ignore.. lol
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1 year ago |
Emagi
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4e03d5e2a1
Fix spawn database lookup to cache right database id, not spawn id
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1 year ago |
Emagi
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b1c08ef4ad
Fix Attack limited to just player targets
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1 year ago |
Emagi
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8b328c87df
Make share button available independent of quest being hidden, visible, got mixed up in the last update
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1 year ago |
Emagi
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2b1948da49
File missing from last night update
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1 year ago |
Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
Emagi
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00d92aed43
Stop crash when player/spawn zone is not yet set
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1 year ago |
Emagi
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0bad6569cb
If only the client was there it could be told the zone wasn't ready..
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1 year ago |
Emagi
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119d228b8c
Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats
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1 year ago |
Emagi
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957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
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1 year ago |
Emagi
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00e6cdaf61
weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available
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1 year ago |
Emagi
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12f7170625
Fix GetOwner pointer from causing potential crashes
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1 year ago |
Emagi
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25baa666e7
Best to keep this close..!
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1 year ago |
Emagi
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7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
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1 year ago |
Emagi
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d319056047
Dont save player updates until client is successfully in zone
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1 year ago |
Emagi
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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1 year ago |
Emagi
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8bf5ec84b7
Restrict health pct update for pets only if the pet is got max_hp set to avoid divide by 0
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1 year ago |
Emagi
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814a9ef958
Some clearing/protection of quests being deleted
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1 year ago |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Emagi
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1e636ef8a9
Fix wards wearing off after one hit when the max count is not set
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1 year ago |
Emagi
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8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
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1 year ago |
Emagi
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36901efacc
Fix typo on damage type vs packet result
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1 year ago |
Emagi
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0c95946f48
Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100)
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1 year ago |