Commit History

Автор SHA1 Съобщение Дата
  Emagi 00d92aed43 Stop crash when player/spawn zone is not yet set преди 1 година
  Emagi 0bad6569cb If only the client was there it could be told the zone wasn't ready.. преди 1 година
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes преди 1 година
  Emagi baff7ced26 Change how SpellProcess grabs the spell targets from the grid to an ID преди 1 година
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working преди 2 години
  Emagi dbb5795759 Fix /reload spells преди 2 години
  Emagi c7358a5fed fix hangup on cure преди 2 години
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support преди 2 години
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options преди 2 години
  Emagi b214c9afec Fix #477 - spells healing twice, targets listed twice in id преди 2 години
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements преди 2 години
  Emagi 04b7342c14 allow friendly spells in heroic opportunities since they will not match target in HO преди 2 години
  Emagi b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC преди 2 години
  Emagi 972c9b575c wrong put преди 2 години
  Emagi 9f51f8bdd0 Fix #468 glow queue fix and version update to 0.9.5 EpsilonCMa преди 2 години
  Emagi 7271e470f3 - Range attack now has strength based damage added преди 2 години
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes преди 2 години
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). преди 2 години
  Emagi 3ee72ae22e Support for tradeskills resist/failure to happen less often against the mastery skill, additional work for Issue #279 преди 2 години
  Emagi 397bf5f465 Fix #167: Addressed bad memory handling of threat transfer and potential hanging lua spell ptr преди 2 години
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client преди 2 години
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) преди 2 години
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 преди 2 години
  Image 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects преди 3 години
  Image 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix преди 3 години
  Image 9709c2006e Better handling of removing the caster spawn when they are no longer in zone преди 3 години
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix преди 3 години
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options преди 3 години
  Image bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support преди 3 години
  Image 261c2b75be number of spell casting/display behavior fixes and prototype mentor option for group members преди 3 години