Commit History

Autor SHA1 Mensaxe Data
  Image fcc409dacc ghost map day #2 -- the reckoning? %!s(int64=2) %!d(string=hai) anos
  Image 34569f0592 Lacertae Update #1 %!s(int64=2) %!d(string=hai) anos
  Image d44969be6e Revert std string in boost::regex_match %!s(int64=2) %!d(string=hai) anos
  Image 1962e7e061 Procyon Updates #4 %!s(int64=2) %!d(string=hai) anos
  Image 92bd67d314 Forgot to set FizzleDefaultSkill rule %!s(int64=3) %!d(string=hai) anos
  Image 963d40521e Albireo Stage First Update %!s(int64=3) %!d(string=hai) anos
  Image 80bb342256 End of Sirius Feb 2021 Stage %!s(int64=3) %!d(string=hai) anos
  Image 7ea4b3d51f spell concentration fix + no_interrupt in info struct %!s(int64=3) %!d(string=hai) anos
  Image 0e86dac628 Sirius Updates #2 %!s(int64=3) %!d(string=hai) anos
  Image 65e7222de5 Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included %!s(int64=3) %!d(string=hai) anos
  Image 761693a42a Added Monk to 360 degree avoidance per Kingdom of Sky PDF %!s(int64=3) %!d(string=hai) anos
  Image cd5aa30acb Fix deadlock in hateby %!s(int64=3) %!d(string=hai) anos
  Image 6f92367102 Multiple combat / functionality updates %!s(int64=3) %!d(string=hai) anos
  Image 362daada59 Immunity support updates, player mail, spell heal pct %!s(int64=3) %!d(string=hai) anos
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
  Image edd993d42a Fix crash in DismissPet when owner dies %!s(int64=3) %!d(string=hai) anos
  Image 66505ccea3 RegionScripts, lava/death region support %!s(int64=3) %!d(string=hai) anos
  LethalEncounter 3ea7ffebb6 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu %!s(int64=3) %!d(string=hai) anos
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone %!s(int64=3) %!d(string=hai) anos
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates %!s(int64=3) %!d(string=hai) anos
  image b908936a6e crash fix with CastProc on dead spell ptr %!s(int64=3) %!d(string=hai) anos
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) %!s(int64=3) %!d(string=hai) anos
  image 0082debfed fixed crash with threat transfer %!s(int64=3) %!d(string=hai) anos
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions %!s(int64=4) %!d(string=hai) anos
  Image 49a0072218 Better logging for 'proc' function not triggering right so we know which spell %!s(int64=4) %!d(string=hai) anos
  Image de551afbbe CheckProcs should be just using a vector %!s(int64=4) %!d(string=hai) anos
  Image e3683ce088 Potential deadlock fix for CheckProc/RemoveProc %!s(int64=4) %!d(string=hai) anos
  Image 89ff042377 Update Combat.cpp %!s(int64=4) %!d(string=hai) anos
  Image 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
  Image e86c4bb4aa Added rule R_Spells,NoInterruptBaseChance set to 50 %!s(int64=4) %!d(string=hai) anos