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60d7b7527f
spawn table merchant_min_level and merchant_max_level issue #67
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4 年之前 |
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8c7da8e039
Support for expansion_flag, min and max client version for transporters table (zone and generic transport type)
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4 年之前 |
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a3d1f915c5
Added disable_sounds on Spawn to disable any custom sounds (for now disables mariner_bell)
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4 年之前 |
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0dfce44b5a
added /gm luadebug on/off for persisting cross zone luadebug
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4 年之前 |
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8ab1e3135c
Fixed grid id in houses for objects
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4 年之前 |
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313b060328
Additional housing features (UI items panel)
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4 年之前 |
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49db262b59
Support for custom sky (added old luclin moon back)
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4 年之前 |
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57aee8d21a
made sure house instances only use instance based spawns (forgot a flag check in the DB!)
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4 年之前 |
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b3534cc556
command changes
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4 年之前 |
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4d83bb766f
Prototype placement of objects/items in homes
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4 年之前 |
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6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
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4 年之前 |
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6e7fc01ab5
Revert "Revert "Exe Updates""
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4 年之前 |
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c251091291
Revert "Exe Updates"
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4 年之前 |
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f0c58aff35
Exe Updates
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4 年之前 |
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e97475c1aa
Crash fixes for quests
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4 年之前 |
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ae51e035fe
Database updates for spawn db pulls to get expansion_flag
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4 年之前 |
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dd8747054d
DatabaseNew crashes on mysql_reconnect
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4 年之前 |
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26decf5a1f
widgets omitted from bulk updates, sent individually
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4 年之前 |
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69cdfe945f
Fixed breaking /speed command
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4 年之前 |
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5a8ffc3385
Groundspawn adhere to ground (lol)
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4 年之前 |
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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4 年之前 |
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7d6de27e1f
spawn combine save crashes, reports wrong location id
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4 年之前 |
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870c3f61ac
Update WorldDatabase.cpp
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4 年之前 |
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d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
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4 年之前 |
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93f8bb1b7b
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 年之前 |
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396c8ff409
First change to allow us to set commands on widgets
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4 年之前 |
Gogs
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00ecf4b6c2
Fixes for Linix builds
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4 年之前 |
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0d9c901e0e
spawn move openheading and closeheading
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4 年之前 |
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bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
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4 年之前 |
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856e068cad
castspell command
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4 年之前 |