#151 solidity on doors/other objects for classic and DoF client

Đã đóng
%! (template.HTML=3 năm trước cách đây)đang mở bởi image · 0 ý kiến

both broke, different reasons, solid -> solid_object needs to be set correctly in code to match struct in SpawnStructs.xml for Substruct_SpawnInfoStruct

DoF client 546 uses 'activity_flags' aka entity_flags to set solidity. However it seems Entities use different bit operands! LFG was getting set to all NPCs before disabling it for entities and leaving for widgets/objects/doors/etc.

both broke, different reasons, solid -> solid_object needs to be set correctly in code to match struct in SpawnStructs.xml for Substruct_SpawnInfoStruct DoF client 546 uses 'activity_flags' aka entity_flags to set solidity. However it seems Entities use different bit operands! LFG was getting set to all NPCs before disabling it for entities and leaving for widgets/objects/doors/etc.
Đăng nhập để tham gia bình luận.
Đang tải...
Hủy bỏ
Lưu
Ở đây vẫn chưa có nội dung nào.