#318 (premierio) We need a code for hostile Spawns which is making them play "scared" animation when Player is outleveled them and enter their (aggro) radius

Cerrada
aberta %!s(int64=3) %!d(string=hai) anos por image · 1 comentarios

visual state 29558 triggers this behavior

visual state 29558 triggers this behavior
image comentado hai 1 ano'
Colaborador

this is actually controlled by idle state:

17953 idle_afraid

this is actually controlled by idle state: 17953 idle_afraid
Accede para unirte á conversa.
Cargando...
Cancelar
Gardar
Aínda non existe contido.