current state of recipes in DoF testing, there is the outstanding creation screen and the actual next step which would be the creation of the product (working through the tradeskill spells + interface)
current state of recipes in DoF testing, there is the outstanding creation screen and the actual next step which would be the creation of the product (working through the tradeskill spells + interface)
ClientPacketFunctions::SendItemCreationUI
WS_ShowItemCreation is not accurate
WS_UpdateCreateItem is not accurate
case OP_BeginItemCreationMsg -> TradeskillMgr::BeginCrafting
bad design you can omit components and then perform the tradeskill without them
you can use different tradeskill stations than what is required for the skill to craft an item
Outstanding Issues:
- ClientPacketFunctions::SendItemCreationUI
WS_ShowItemCreation is not accurate
WS_UpdateCreateItem is not accurate
- case OP_BeginItemCreationMsg -> TradeskillMgr::BeginCrafting
bad design you can omit components and then perform the tradeskill without them
- you can use different tradeskill stations than what is required for the skill to craft an item
current state of recipes in DoF testing, there is the outstanding creation screen and the actual next step which would be the creation of the product (working through the tradeskill spells + interface)
CreateFromRecipe window is now working in my tests
https://cdn.discordapp.com/attachments/380808849722048525/1141364545986756729/image.png
Outstanding Issues:
ClientPacketFunctions::SendItemCreationUI WS_ShowItemCreation is not accurate WS_UpdateCreateItem is not accurate
case OP_BeginItemCreationMsg -> TradeskillMgr::BeginCrafting bad design you can omit components and then perform the tradeskill without them
you can use different tradeskill stations than what is required for the skill to craft an item