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- --[[
- Script Name : SpawnScripts/Freeport/Feepsin.lua
- Script Author : Premierio015
- Script Date : 2020.08.21 04:08:08
- Script Purpose :
- :
- --]]
- QUEST = 575
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- if HasQuest(Spawn, QUEST) and GetQuestStep(Spawn, QUEST) == 5 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1046.mp3", "", "", 0, 0, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "I won't keep you too long, but I do have a question. Have you heard anything about roekillik spies in our midst here in Freeport?", "dlg01")
- StartConversation(conversation, NPC, Spawn, "I'm sorry, I haven't got time to talk right now. I'm busy in my studies.")
- else
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1046.mp3", "", "", 0, 0, Spawn)
- end
- end
- function dlg01(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "What makes you say that? We're inside the city walls!", "dlg02")
- StartConversation(conversation, NPC, Spawn, "Shh!! Don't say that too loud. They could be all around us! I must learn all I can about them before it's too late!")
- end
- function dlg02(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Why do you think the roekillik have anything to do with it, though? We're in a large city. There's a number of reasons for any of those things." , "progress")
- StartConversation(conversation, NPC, Spawn, "That's what I would like to believe, too, but I'm beginning to change my mind. Something is going on... shadows in the streets, voices out of sight, and other ratonga just... disappearing.")
- end
- function progress(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- SetStepComplete(Spawn, QUEST, 5)
- PlayAnimation(NPC, 12030)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Hmm... that is interesting. All right. I'll leave you to your studies. Farewell.")
- StartConversation(conversation, NPC, Spawn, "That's what I thought, too. I've seen some of the ratonga who have vanished. They come back days later, but they are different. A wildness in their eyes, a sinister sneer on their faces, mocking laughter in their voices. No, friend, I think it's much more than the normal goings-on in a big city.")
- end
- function respawn(NPC)
- end
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