Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 jaar geleden
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Achievements 548007ea96 Base 4 jaren geleden
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 jaren geleden
Bots 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 jaar geleden
Chat 742f91c50f Removed IRC system. It was no longer used. 2 jaren geleden
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 jaren geleden
Commands 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
Guilds 4442e6bc02 Fix #465 and Fix #463 2 jaren geleden
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields 3 jaren geleden
Housing 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 jaar geleden
Items 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 2 jaren geleden
Recipes 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
Rules f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 jaar geleden
Tradeskills 52d997bd39 Tradeskill /recipe fixes 1 jaar geleden
Traits 744ffb46d0 ghost map stability venture 3 3 jaren geleden
Zone 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 jaar geleden
Appearances.h 548007ea96 Base 4 jaren geleden
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 jaren geleden
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 2 jaren geleden
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 2 jaren geleden
Combat.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes 1 jaar geleden
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 jaren geleden
Entity.cpp 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 jaar geleden
Entity.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 jaar geleden
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 jaren geleden
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 jaren geleden
GroundSpawn.cpp 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 jaar geleden
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 jaren geleden
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 jaren geleden
Languages.h 548007ea96 Base 4 jaren geleden
LoginServer.cpp 1922ca362c Removed unused patch server code. 2 jaren geleden
LoginServer.h 1922ca362c Removed unused patch server code. 2 jaren geleden
LuaFunctions.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes 1 jaar geleden
LuaFunctions.h 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
LuaInterface.cpp 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 jaar geleden
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 jaren geleden
MutexHelper.h 548007ea96 Base 4 jaren geleden
MutexList.h 548007ea96 Base 4 jaren geleden
MutexMap.h 548007ea96 Base 4 jaren geleden
MutexVector.h 548007ea96 Base 4 jaren geleden
NPC.cpp 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 jaar geleden
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 jaren geleden
NPC_AI.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes 1 jaar geleden
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 jaren geleden
Object.cpp 13b1837623 Fix #384 group encounter mob loot 2 jaren geleden
Object.h 548007ea96 Base 4 jaren geleden
Player.cpp 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
Player.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 jaar geleden
PlayerGroups.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 jaar geleden
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 jaar geleden
Quests.cpp 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
Quests.h 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 jaren geleden
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 jaren geleden
Skills.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 jaar geleden
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 3 jaren geleden
Spawn.cpp 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 jaar geleden
Spawn.h 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 jaar geleden
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 jaren geleden
SpellProcess.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes 1 jaar geleden
SpellProcess.h c7358a5fed fix hangup on cure 2 jaren geleden
Spells.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 jaar geleden
Spells.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 jaar geleden
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 jaren geleden
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 jaren geleden
Trade.cpp 5b0f52641c Trade check for Player cast 2 jaren geleden
Trade.h 682e023635 Complete Fix #418 item flags 2 jaren geleden
Transmute.cpp 1e2d5f98cf - Completed Fix #279 2 jaren geleden
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 jaren geleden
Variables.h 548007ea96 Base 4 jaren geleden
VisualStates.h 66505ccea3 RegionScripts, lava/death region support 4 jaren geleden
Widget.cpp 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 jaar geleden
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 jaren geleden
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2 jaren geleden
World.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 jaar geleden
WorldDatabase.cpp 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
WorldDatabase.h c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 1 jaar geleden
WorldTCPConnection.h 548007ea96 Base 4 jaren geleden
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 jaren geleden
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 jaar geleden
client.cpp 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
client.h 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 jaar geleden
makefile 7956735566 c++17 compile required for makefile now 2 jaren geleden
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 2 jaren geleden
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 jaren geleden
net.h 1922ca362c Removed unused patch server code. 2 jaren geleden
races.cpp 548007ea96 Base 4 jaren geleden
races.h 548007ea96 Base 4 jaren geleden
zoneserver.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes 1 jaar geleden
zoneserver.h 8571729d8a Address some issues with dead spawn pointers when calling grid map 1 jaar geleden