PerfectSerenity.lua 1.1 KB

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  1. --[[
  2. Script Name : Spells/Fighter/Brawler/Monk/PerfectSerenity.lua
  3. Script Author : John Adams
  4. Script Date : 2013.08.11 06:08:27
  5. Script Purpose :
  6. :
  7. --]]
  8. function cast(Caster, Target)
  9. -- code to cast the spell
  10. Say(Caster, "Whoops! Guess this is not implemented yet!")
  11. -- Info from spell_display_effects (remove from script when done)
  12. -- Gives caster a 50.0% chance to strikethrough a successful avoidance check
  13. -- On a melee hit this spell may cast Serene Strike on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
  14. -- Increases Multi Attack Chance of caster by 15.0
  15. -- Inflicts 586 - 1088 crushing damage on target
  16. -- Cannot be modified except by direct means
  17. -- Gives caster an extra 20.0% mitigation to their worn armor
  18. -- Caster will deflect 5.0% of incoming attacks.
  19. -- Increases caster's chance to block by 15.0%
  20. -- Cannot be modified except by direct means
  21. end
  22. function tick(Caster, Target)
  23. -- code to process each call_frequency (tick) set in spell_tiers
  24. end
  25. function remove(Caster, Target)
  26. -- code to remove the spell
  27. end