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- --[[
- Script Name : Spells/Fighter/Brawler/Monk/PerfectSerenity.lua
- Script Author : John Adams
- Script Date : 2013.08.11 06:08:27
- Script Purpose :
- :
- --]]
- function cast(Caster, Target)
- -- code to cast the spell
- Say(Caster, "Whoops! Guess this is not implemented yet!")
- -- Info from spell_display_effects (remove from script when done)
- -- Gives caster a 50.0% chance to strikethrough a successful avoidance check
- -- On a melee hit this spell may cast Serene Strike on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
- -- Increases Multi Attack Chance of caster by 15.0
- -- Inflicts 586 - 1088 crushing damage on target
- -- Cannot be modified except by direct means
- -- Gives caster an extra 20.0% mitigation to their worn armor
- -- Caster will deflect 5.0% of incoming attacks.
- -- Increases caster's chance to block by 15.0%
- -- Cannot be modified except by direct means
- end
- function tick(Caster, Target)
- -- code to process each call_frequency (tick) set in spell_tiers
- end
- function remove(Caster, Target)
- -- code to remove the spell
- end
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