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Achievements
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548007ea96
Base
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4 years ago |
AltAdvancement
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463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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3 years ago |
Bots
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113713fb62
remove bot customize for now, it was not properly implemented
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1 year ago |
Chat
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742f91c50f
Removed IRC system. It was no longer used.
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2 years ago |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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4 years ago |
Commands
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84536da04b
Address lacking most hated target to add loot when using /kill command
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1 year ago |
Guilds
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4442e6bc02
Fix #465 and Fix #463
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2 years ago |
HeroicOp
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7775ea3e66
Fix HO starter wheel pre-stage bug not honoring the abilities fields
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3 years ago |
Housing
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8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
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1 year ago |
Items
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56b6d07ea0
add define for common tier
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1 year ago |
RaceTypes
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8a6753febb
In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page
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2 years ago |
Recipes
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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1 year ago |
Rules
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ec247da687
Spirit shards now decay per request from premierio <3
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1 year ago |
Tradeskills
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52d997bd39
Tradeskill /recipe fixes
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1 year ago |
Traits
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744ffb46d0
ghost map stability venture 3
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3 years ago |
Zone
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
Appearances.h
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548007ea96
Base
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4 years ago |
CMakeLists.txt
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d4b59319ce
Techwizz: Fix CMake to include boost libraries
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3 years ago |
ClientPacketFunctions.cpp
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4442e6bc02
Fix #465 and Fix #463
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2 years ago |
ClientPacketFunctions.h
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4442e6bc02
Fix #465 and Fix #463
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2 years ago |
Combat.cpp
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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4 years ago |
Entity.cpp
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Entity.h
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Factions.cpp
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009705f75c
Whoops not sure why that Player.H was there! Really!
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2 years ago |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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4 years ago |
GroundSpawn.cpp
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56c51b6759
Consolidate use of grid_id and use SetLocation / GetLocation
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1 year ago |
GroundSpawn.h
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 years ago |
Languages.cpp
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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2 years ago |
Languages.h
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548007ea96
Base
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4 years ago |
LoginServer.cpp
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1922ca362c
Removed unused patch server code.
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2 years ago |
LoginServer.h
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1922ca362c
Removed unused patch server code.
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2 years ago |
LuaFunctions.cpp
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4f733b96da
Fix calling GetSpell with a non existent spell id and tier causing a crash, also some lua functions not calling reset function stack
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1 year ago |
LuaFunctions.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
LuaInterface.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
LuaInterface.h
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0ac12173fe
Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables
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2 years ago |
MutexHelper.h
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548007ea96
Base
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4 years ago |
MutexList.h
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548007ea96
Base
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4 years ago |
MutexMap.h
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548007ea96
Base
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4 years ago |
MutexVector.h
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548007ea96
Base
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4 years ago |
NPC.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
NPC.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
NPC_AI.cpp
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0b6f0bc4e9
Address issues with runback mobs not becoming available again
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1 year ago |
NPC_AI.h
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Object.cpp
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13b1837623
Fix #384 group encounter mob loot
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2 years ago |
Object.h
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548007ea96
Base
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4 years ago |
Player.cpp
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725a3f85d8
Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed
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1 year ago |
Player.h
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725a3f85d8
Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed
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1 year ago |
PlayerGroups.cpp
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
PlayerGroups.h
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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1 year ago |
Quests.cpp
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
Quests.h
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2b1948da49
File missing from last night update
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1 year ago |
Sign.cpp
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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2 years ago |
Sign.h
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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2 years ago |
Skills.cpp
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f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
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1 year ago |
Skills.h
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bc5e07681d
Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support
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3 years ago |
Spawn.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
Spawn.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
SpawnLists.h
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f52e5f59db
Further expanded spawn_location_placement stat overrides
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2 years ago |
SpellProcess.cpp
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361fb06d21
spell target protections in wards and heroic op
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1 year ago |
SpellProcess.h
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c7358a5fed
fix hangup on cure
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2 years ago |
Spells.cpp
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Spells.h
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Titles.cpp
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96debb941c
Fixed titles, make sure to source in DB update!
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3 years ago |
Titles.h
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96debb941c
Fixed titles, make sure to source in DB update!
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3 years ago |
Trade.cpp
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5b0f52641c
Trade check for Player cast
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2 years ago |
Trade.h
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682e023635
Complete Fix #418 item flags
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2 years ago |
Transmute.cpp
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1e2d5f98cf
- Completed Fix #279
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2 years ago |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 years ago |
Variables.h
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548007ea96
Base
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4 years ago |
VisualStates.h
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66505ccea3
RegionScripts, lava/death region support
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4 years ago |
Widget.cpp
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8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
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1 year ago |
Widget.h
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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3 years ago |
World.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
World.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
WorldDatabase.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
WorldDatabase.h
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c359fd96e2
Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127
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2 years ago |
WorldTCPConnection.h
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548007ea96
Base
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4 years ago |
classes.cpp
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0cb26e084d
Fixed the camel case function for classes to upper case the first character AFTER setting to lower case
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3 years ago |
classes.h
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
client.cpp
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b8bee12bc4
the EQ2 way apparently
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1 year ago |
client.h
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97f0d66bea
Fix setting current zone if player pointer is not present for client
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1 year ago |
makefile
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7956735566
c++17 compile required for makefile now
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2 years ago |
makefile.a64
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b489814c9f
makefile.a64 set to c++17 compile flag
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2 years ago |
net.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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2 years ago |
net.h
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1922ca362c
Removed unused patch server code.
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2 years ago |
races.cpp
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548007ea96
Base
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4 years ago |
races.h
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548007ea96
Base
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4 years ago |
zoneserver.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
zoneserver.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |