adiseasedratonga1586532.lua 4.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/adiseasedratonga1586532.lua
  3. Script Purpose : Waypoint Path for adiseasedratonga1586532.lua
  4. Script Author : Rylec
  5. Script Date : 10-06-2019 09:46:02
  6. Script Notes : Locations collected from Live
  7. --]]
  8. require("SpawnScripts/Generic/GenericCombatVoiceOvers")
  9. function death(NPC, Spawn)
  10. generic_death(NPC, Spawn)
  11. end
  12. function aggro(NPC, Spawn)
  13. generic_aggro(NPC, Spawn)
  14. end
  15. function killed(NPC, Spawn)
  16. generic_killed(NPC, Spawn)
  17. end
  18. function healthchanged(NPC, Spawn)
  19. generic_healthchanged(NPC, Spawn)
  20. end
  21. function spawn(NPC)
  22. waypoints(NPC)
  23. end
  24. function hailed(NPC, Spawn)
  25. FaceTarget(NPC, Spawn)
  26. end
  27. function respawn(NPC)
  28. end
  29. function waypoints(NPC)
  30. MovementLoopAddLocation(NPC, -132.58, -0.56, 170.64, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, -138.89, -0.56, 165.92, 2, 0)
  32. MovementLoopAddLocation(NPC, -142.16, -0.56, 165.98, 2, 0)
  33. MovementLoopAddLocation(NPC, -147.02, -0.49, 162.21, 2, math.random(12, 22))
  34. MovementLoopAddLocation(NPC, -142.80, -0.56, 166.09, 2, 0)
  35. MovementLoopAddLocation(NPC, -142.80, -0.56, 170.97, 2, 0)
  36. MovementLoopAddLocation(NPC, -138.23, -0.56, 173.19, 2, 0)
  37. MovementLoopAddLocation(NPC, -136.29, -0.56, 174.60, 2, math.random(12, 22))
  38. MovementLoopAddLocation(NPC, -134.58, -0.56, 174.60, 2, 0)
  39. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  40. MovementLoopAddLocation(NPC, -132.89, -0.56, 180.97, 2, 0)
  41. MovementLoopAddLocation(NPC, -142.80, -0.56, 180.97, 2, 0)
  42. MovementLoopAddLocation(NPC, -145.42, -0.56, 177.94, 2, 0)
  43. MovementLoopAddLocation(NPC, -148.41, -0.56, 176.30, 2, 0)
  44. MovementLoopAddLocation(NPC, -153.24, -0.56, 170.13, 2, 0)
  45. MovementLoopAddLocation(NPC, -155.27, -0.56, 164.88, 2, math.random(12, 22))
  46. MovementLoopAddLocation(NPC, -153.01, -0.56, 168.32, 2, 0)
  47. MovementLoopAddLocation(NPC, -152.74, -1.57, 171.89, 2, 0)
  48. MovementLoopAddLocation(NPC, -150.52, -0.64, 175.97, 2, 0)
  49. MovementLoopAddLocation(NPC, -148.18, -0.56, 176.29, 2, 0)
  50. MovementLoopAddLocation(NPC, -142.78, -0.56, 180.73, 2, 0)
  51. MovementLoopAddLocation(NPC, -138.19, -0.61, 186.53, 2, 0)
  52. MovementLoopAddLocation(NPC, -135.05, -0.74, 190.72, 2, 0)
  53. MovementLoopAddLocation(NPC, -135.11, -0.74, 190.71, 2, math.random(12, 22))
  54. MovementLoopAddLocation(NPC, -137.83, -0.69, 188.15, 2, 0)
  55. MovementLoopAddLocation(NPC, -138.58, -0.56, 186.33, 2, 0)
  56. MovementLoopAddLocation(NPC, -143.16, -1.94, 184.02, 2, 0)
  57. MovementLoopAddLocation(NPC, -145.75, -0.56, 179.07, 2, math.random(12, 22))
  58. MovementLoopAddLocation(NPC, -141.84, -0.56, 174.78, 2, 0)
  59. MovementLoopAddLocation(NPC, -136.18, -0.56, 173.00, 2, 0)
  60. MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, math.random(12, 22))
  61. MovementLoopAddLocation(NPC, -132.89, -0.56, 170.97, 2, math.random(12, 22))
  62. MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0)
  63. MovementLoopAddLocation(NPC, -143.90, -0.58, 176.86, 2, 0)
  64. MovementLoopAddLocation(NPC, -147.41, -0.56, 176.81, 2, 0)
  65. MovementLoopAddLocation(NPC, -148.43, -0.56, 176.08, 2, 0)
  66. MovementLoopAddLocation(NPC, -152.41, -0.56, 176.08, 2, 0)
  67. MovementLoopAddLocation(NPC, -153.91, -0.56, 178.62, 2, 0)
  68. MovementLoopAddLocation(NPC, -153.94, -0.56, 178.61, 2, math.random(12, 22))
  69. MovementLoopAddLocation(NPC, -153.76, -0.56, 177.78, 2, 0)
  70. MovementLoopAddLocation(NPC, -151.84, -0.64, 176.06, 2, 0)
  71. MovementLoopAddLocation(NPC, -148.35, -0.56, 176.39, 2, 0)
  72. MovementLoopAddLocation(NPC, -147.23, -0.56, 176.96, 2, 0)
  73. MovementLoopAddLocation(NPC, -143.81, -0.58, 176.83, 2, 0)
  74. MovementLoopAddLocation(NPC, -138.45, -0.56, 173.24, 2, 0)
  75. MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0)
  76. -- MovementLoopAddLocation(NPC, -133.33, -0.56, 171.13, 2, 4)
  77. -- MovementLoopAddLocation(NPC, -138.60, -0.57, 165.83, 2, 0)
  78. -- MovementLoopAddLocation(NPC, -144.27, -1.78, 164.86, 2, 0)
  79. -- MovementLoopAddLocation(NPC, -146.87, -0.54, 162.50, 2, 0)
  80. -- MovementLoopAddLocation(NPC, -142.60, -0.60, 171.15, 2, 0)
  81. -- MovementLoopAddLocation(NPC, -135.91, -0.56, 174.55, 2, 4)
  82. end