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- --[[
- Script Name : SpawnScripts/SouthQeynos/GreldaneIrongut.lua
- Script Purpose : Greldane Irongut
- Script Author : Cynnar
- Script Date : 2020.04.12
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_barmaid_gf_605d472a.mp3", "I could use another ale for the road anytime now.", "tapfoot", 3896761363, 1121187529, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_barmaid_gf_a1d96f41.mp3", "My stein hasn't any legs to walk over and fill itself up.", "glare", 3669594198, 1736543032, Spawn)
- else
- end
- end
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