Emagi 74ec81a030 revert lock to shared for getting spawns 1 year ago
..
Achievements 548007ea96 Base 4 years ago
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 years ago
Bots cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 year ago
Chat 742f91c50f Removed IRC system. It was no longer used. 1 year ago
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 years ago
Commands f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 1 year ago
Guilds 4442e6bc02 Fix #465 and Fix #463 1 year ago
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields 3 years ago
Housing 562e914f26 fix %I64u to %llu 1 year ago
Items 83cb30c556 Fix crashes related to grid spawn lists 1 year ago
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 1 year ago
Recipes 12a348199a Tradeskill Update 1 year ago
Rules 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 year ago
Tradeskills f5baf7b44a Update TradeskillsPackets.cpp 1 year ago
Traits 744ffb46d0 ghost map stability venture 3 2 years ago
Zone 54fe1942aa Update Windows source/project to c++17. 1 year ago
Appearances.h 548007ea96 Base 4 years ago
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 years ago
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 1 year ago
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 1 year ago
Combat.cpp 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 1 year ago
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 years ago
Entity.cpp f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 1 year ago
Entity.h f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 1 year ago
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 years ago
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 years ago
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 year ago
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 year ago
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 1 year ago
Languages.h 548007ea96 Base 4 years ago
LoginServer.cpp 1922ca362c Removed unused patch server code. 1 year ago
LoginServer.h 1922ca362c Removed unused patch server code. 1 year ago
LuaFunctions.cpp a32ffa1c81 Fix #491 GetEquippedItemBySlot can be used by entities, not just players 1 year ago
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements 1 year ago
LuaInterface.cpp 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 1 year ago
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 1 year ago
MutexHelper.h 548007ea96 Base 4 years ago
MutexList.h 548007ea96 Base 4 years ago
MutexMap.h 548007ea96 Base 4 years ago
MutexVector.h 548007ea96 Base 4 years ago
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 1 year ago
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements 1 year ago
NPC_AI.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 1 year ago
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements 1 year ago
Object.cpp 13b1837623 Fix #384 group encounter mob loot 1 year ago
Object.h 548007ea96 Base 4 years ago
Player.cpp 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. 1 year ago
Player.h 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. 1 year ago
PlayerGroups.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 year ago
PlayerGroups.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 year ago
Quests.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 1 year ago
Quests.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 1 year ago
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 year ago
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 year ago
Skills.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 year ago
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 2 years ago
Spawn.cpp 31e13d5c58 Fix #382 - ground mobs will swim in water instead of going to bottom surface 1 year ago
Spawn.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 year ago
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 years ago
SpellProcess.cpp 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 1 year ago
SpellProcess.h c7358a5fed fix hangup on cure 1 year ago
Spells.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example 1 year ago
Spells.h be924b2306 Fix custom spells persisting cross zone, food/drink as an example 1 year ago
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 years ago
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 years ago
Trade.cpp 5b0f52641c Trade check for Player cast 1 year ago
Trade.h 682e023635 Complete Fix #418 item flags 1 year ago
Transmute.cpp 1e2d5f98cf - Completed Fix #279 1 year ago
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 years ago
Variables.h 548007ea96 Base 4 years ago
VisualStates.h 66505ccea3 RegionScripts, lava/death region support 3 years ago
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 2 years ago
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 years ago
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 year ago
World.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 year ago
WorldDatabase.cpp b12afcf035 Added check for char_id being passed to claim items. Changed insert to insert ignore in character claim record creation. Added delete character_claim_item record upon char deletion. 1 year ago
WorldDatabase.h c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 1 year ago
WorldTCPConnection.h 548007ea96 Base 4 years ago
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 years ago
classes.h 548007ea96 Base 4 years ago
client.cpp 12a348199a Tradeskill Update 1 year ago
client.h 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 1 year ago
makefile 7956735566 c++17 compile required for makefile now 1 year ago
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 1 year ago
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 1 year ago
net.h 1922ca362c Removed unused patch server code. 1 year ago
races.cpp 548007ea96 Base 4 years ago
races.h 548007ea96 Base 4 years ago
zoneserver.cpp 74ec81a030 revert lock to shared for getting spawns 1 year ago
zoneserver.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 year ago