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siricus_and_the_militia.lua 2.7 KB

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  1. --[[
  2. Script Name : siricus_and_the_militia.lua
  3. Script Purpose : Handles the quest, "Siricus and the Militia"
  4. Script Author : torsten
  5. Script Date : 17.07.2022
  6. Script Notes :
  7. Zone : Beggar's Court
  8. Quest Giver : Siricus Calventius
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. require "SpawnScripts/Generic/DialogModule"
  13. function Init(Quest)
  14. AddQuestStepChat(Quest, 1, "I need to speak with Sentius.", 1, "Siricus wants an update from a person named Sentius. He is supposedly here in Beggar's Court standing in the courtyard drinking some wine next to a merchant.", 11, 1370020)
  15. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  16. end
  17. function Step1Complete(Quest, QuestGiver, Player)
  18. UpdateQuestStepDescription(Quest, 1, "I have spoken with Sentius.")
  19. UpdateQuestTaskGroupDescription(Quest, 1, "Sentius claims that the application will take time and that he's working on it.")
  20. AddQuestStepChat(Quest, 2, "I need to speak with Siricus.", 1, "I need to let Siricus know that he's going to have to wait a little longer to get into the Militia.", 11, 1370045)
  21. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  22. end
  23. function QuestComplete(Quest, QuestGiver, Player)
  24. UpdateQuestStepDescription(Quest, 2, "I have spoken with Siricus.")
  25. UpdateQuestTaskGroupDescription(Quest, 2, "I told Siricus that his friend is still trying to get him into the Militia.")
  26. UpdateQuestDescription(Quest, "Siricus Calventius is waiting to get into the Militia. I have a good feeling he'll be waiting a lot longer, considering how people treat the gimp.")
  27. GiveQuestReward(Quest, Player)
  28. end
  29. function Accepted(Quest, QuestGiver, Player)
  30. FaceTarget(QuestGiver, Player)
  31. Dialog.New(QuestGiver, Player)
  32. Dialog.AddDialog("Great! Manius said if I leave my house again without his permission, he and his guys would play \"Smack the Gimp\" with me. Go ask Sentius Poisonleaf the status of my Militia application. I paid him the processing fee -- he's an undercover agent, you know. Thanks for your help, buddy!")
  33. Dialog.AddVoiceover("voiceover/english/siricus_calventius/fprt_hood04/quests/siricuscalventius/siricus_x1_accept.mp3", 265810226, 2507610341)
  34. PlayFlavor(QuestGiver, "", "", "thanks", 0, 0, Player)
  35. Dialog.AddOption("I'll see what Sentius has to say.")
  36. Dialog.Start()
  37. end
  38. function Declined(Quest, QuestGiver, Player)
  39. -- Add dialog here for when the quest is declined
  40. end
  41. function Deleted(Quest, QuestGiver, Player)
  42. -- Remove any quest specific items here when the quest is deleted
  43. end
  44. function Reload(Quest, QuestGiver, Player, Step)
  45. if Step == 1 then
  46. Step1Complete(Quest, QuestGiver, Player)
  47. elseif Step == 2 then
  48. QuestComplete(Quest, QuestGiver, Player)
  49. end
  50. end