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- --[[
- Script Name : SpawnScripts/qeynos_combined02/GuardStonefist.lua
- Script Author : Rylec
- Script Date : 2021.10.04 07:10:19
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- AddTimer(NPC, 3000, "EmoteLoop")
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = MakeRandomInt(1,4)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ee473c11.mp3", "Good day to you, citizen. All preserve Queen Antonia.", "salute", 2539353309, 3288832983, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_76da37c9.mp3", "I hate working this shift! If the gnolls don't attack now, I may die of boredom.", "grumble", 31199107, 4082603014, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 1717559969, 1730005307, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_c865a827.mp3", "Duty above all else, citizen, except honor!", "scold", 3958491070, 1651361777, Spawn)
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function EmoteLoop(NPC)
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayAnimation(NPC, 891)
- else
- PlayAnimation(NPC, 13008)
- end
- local time = MakeRandomInt(30000,40000)
- AddTimer(NPC, time, "EmoteLoop")
- end
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