GuardStonefist.lua 1.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/qeynos_combined02/GuardStonefist.lua
  3. Script Author : Rylec
  4. Script Date : 2021.10.04 07:10:19
  5. Script Purpose :
  6. :
  7. --]]
  8. function spawn(NPC)
  9. AddTimer(NPC, 3000, "EmoteLoop")
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. local choice = MakeRandomInt(1,4)
  14. if choice == 1 then
  15. PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ee473c11.mp3", "Good day to you, citizen. All preserve Queen Antonia.", "salute", 2539353309, 3288832983, Spawn)
  16. elseif choice == 2 then
  17. PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_76da37c9.mp3", "I hate working this shift! If the gnolls don't attack now, I may die of boredom.", "grumble", 31199107, 4082603014, Spawn)
  18. elseif choice == 3 then
  19. PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 1717559969, 1730005307, Spawn)
  20. else
  21. PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_c865a827.mp3", "Duty above all else, citizen, except honor!", "scold", 3958491070, 1651361777, Spawn)
  22. end
  23. end
  24. function respawn(NPC)
  25. spawn(NPC)
  26. end
  27. function EmoteLoop(NPC)
  28. local choice = MakeRandomInt(1,2)
  29. if choice == 1 then
  30. PlayAnimation(NPC, 891)
  31. else
  32. PlayAnimation(NPC, 13008)
  33. end
  34. local time = MakeRandomInt(30000,40000)
  35. AddTimer(NPC, time, "EmoteLoop")
  36. end