Devn00b c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 2 anni fa
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Achievements 548007ea96 Base 4 anni fa
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 anni fa
Bots cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 anni fa
Chat 742f91c50f Removed IRC system. It was no longer used. 2 anni fa
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 anni fa
Commands f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 2 anni fa
Guilds 4442e6bc02 Fix #465 and Fix #463 2 anni fa
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields 3 anni fa
Housing 562e914f26 fix %I64u to %llu 2 anni fa
Items 9d2dc8f186 Added Heirloom check to shared bank. 2 anni fa
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 2 anni fa
Recipes be1220d3f8 additional recipe bug fixes 2 anni fa
Rules 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2 anni fa
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 2 anni fa
Traits 744ffb46d0 ghost map stability venture 3 3 anni fa
Zone 54fe1942aa Update Windows source/project to c++17. 2 anni fa
Appearances.h 548007ea96 Base 4 anni fa
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 anni fa
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 2 anni fa
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 2 anni fa
Combat.cpp 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 anni fa
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 anni fa
Entity.cpp f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 2 anni fa
Entity.h f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 2 anni fa
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 anni fa
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 anni fa
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 anni fa
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 anni fa
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 anni fa
Languages.h 548007ea96 Base 4 anni fa
LoginServer.cpp 1922ca362c Removed unused patch server code. 2 anni fa
LoginServer.h 1922ca362c Removed unused patch server code. 2 anni fa
LuaFunctions.cpp a32ffa1c81 Fix #491 GetEquippedItemBySlot can be used by entities, not just players 2 anni fa
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 anni fa
LuaInterface.cpp 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 anni fa
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 anni fa
MutexHelper.h 548007ea96 Base 4 anni fa
MutexList.h 548007ea96 Base 4 anni fa
MutexMap.h 548007ea96 Base 4 anni fa
MutexVector.h 548007ea96 Base 4 anni fa
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 anni fa
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 anni fa
NPC_AI.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 anni fa
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 anni fa
Object.cpp 13b1837623 Fix #384 group encounter mob loot 2 anni fa
Object.h 548007ea96 Base 4 anni fa
Player.cpp 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. 2 anni fa
Player.h 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. 2 anni fa
PlayerGroups.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 anni fa
PlayerGroups.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 anni fa
Quests.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 2 anni fa
Quests.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 2 anni fa
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 anni fa
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 anni fa
Skills.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 anni fa
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 3 anni fa
Spawn.cpp 31e13d5c58 Fix #382 - ground mobs will swim in water instead of going to bottom surface 2 anni fa
Spawn.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 anni fa
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 anni fa
SpellProcess.cpp 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 anni fa
SpellProcess.h c7358a5fed fix hangup on cure 2 anni fa
Spells.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example 2 anni fa
Spells.h be924b2306 Fix custom spells persisting cross zone, food/drink as an example 2 anni fa
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 anni fa
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 anni fa
Trade.cpp 5b0f52641c Trade check for Player cast 2 anni fa
Trade.h 682e023635 Complete Fix #418 item flags 2 anni fa
Transmute.cpp 1e2d5f98cf - Completed Fix #279 2 anni fa
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 anni fa
Variables.h 548007ea96 Base 4 anni fa
VisualStates.h 66505ccea3 RegionScripts, lava/death region support 4 anni fa
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 anni fa
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 anni fa
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2 anni fa
World.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2 anni fa
WorldDatabase.cpp c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 2 anni fa
WorldDatabase.h c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 2 anni fa
WorldTCPConnection.h 548007ea96 Base 4 anni fa
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 anni fa
classes.h 548007ea96 Base 4 anni fa
client.cpp c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 2 anni fa
client.h 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 anni fa
makefile 7956735566 c++17 compile required for makefile now 2 anni fa
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 2 anni fa
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 anni fa
net.h 1922ca362c Removed unused patch server code. 2 anni fa
races.cpp 548007ea96 Base 4 anni fa
races.h 548007ea96 Base 4 anni fa
zoneserver.cpp e94b874668 fix spawns in sending state not being removed when private spawn 2 anni fa
zoneserver.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2 anni fa