Commit History

Author SHA1 Message Date
  Emagi 0bad6569cb If only the client was there it could be told the zone wasn't ready.. 1 year ago
  Emagi 119d228b8c Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats 1 year ago
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 year ago
  Emagi 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available 1 year ago
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 year ago
  Emagi 25baa666e7 Best to keep this close..! 1 year ago
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 year ago
  Emagi d319056047 Dont save player updates until client is successfully in zone 1 year ago
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 year ago
  Emagi 8bf5ec84b7 Restrict health pct update for pets only if the pet is got max_hp set to avoid divide by 0 1 year ago
  Emagi 814a9ef958 Some clearing/protection of quests being deleted 1 year ago
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 year ago
  Emagi 1e636ef8a9 Fix wards wearing off after one hit when the max count is not set 1 year ago
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 year ago
  Emagi 36901efacc Fix typo on damage type vs packet result 1 year ago
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 year ago
  Emagi b5aec63d57 Fix chests not opening because they were set to alive 1 year ago
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 year ago
  Emagi 304f0d2bca ignore retry attempts for now 1 year ago
  Emagi 622ad6347e Remove wait close to avoid MState mutex lock issue 1 year ago
  Emagi b47c8546e4 Address streams stuck in wait-close state 1 year ago
  Emagi c6bebcd532 Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group 1 year ago
  Emagi 59c049cb08 mem leak fixes 1 year ago
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 year ago
  Emagi 32862500e4 Added Total Power listing to spawn details command display 1 year ago
  Emagi 9eabdaf5f5 Enforce given_by type in spell_tiers for spells, spellscroll given_by type is now ommitted from being provided to auto spell lists 1 year ago
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 year ago
  Emagi 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one 1 year ago
  Emagi f17d884f72 oops.. 1 year ago
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 year ago