Commit History

Autor SHA1 Mensaxe Data
  Emagi 13b1837623 Fix #384 group encounter mob loot hai 1 ano
  Devn00b 6484e62cfb Added ability to disable gate from specific zones. Update SQL. hai 1 ano
  devn00b 5672520310 Code cleanup. Set Recall Point now checks if bind location is permitted (city zones), and cancells on combat hai 1 ano
  devn00b f3526e14de Rd 1 of setting up bind location checks. Run SQL Update. hai 1 ano
  Devn00b f02717f2f3 Removed database call from faction discovery replaced with native delayed write function. Faction will appear in database on next character save. %!s(int64=2) %!d(string=hai) anos
  Devn00b 5a8eaf5ae7 Fix lua returns. %!s(int64=2) %!d(string=hai) anos
  Devn00b 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 %!s(int64=2) %!d(string=hai) anos
  Devn00b 45548fcab6 Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage %!s(int64=2) %!d(string=hai) anos
  Devn00b c2d06a44fa Added ClearRunback() lua command. Stops npc from returning to spawn point. %!s(int64=2) %!d(string=hai) anos
  Devn00b 40bb14e1e9 Corrected client message indicating number of items given with summonitem %!s(int64=2) %!d(string=hai) anos
  Devn00b 56ee07982c Correct stacksize to int16 matching items.h item_stack_size %!s(int64=2) %!d(string=hai) anos
  Devn00b 473f63a085 Lua summonitem now takes a # of items in stack to summon. SummonItem(Spawn,2985,1,0,5) will summon 5, of the selected item. %!s(int64=2) %!d(string=hai) anos
  Devn00b bf50951a25 Added single player XYZH Evac support %!s(int64=2) %!d(string=hai) anos
  Devn00b a86ccc1828 Add XYZH support to evac %!s(int64=2) %!d(string=hai) anos
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy %!s(int64=2) %!d(string=hai) anos
  Image 744ffb46d0 ghost map stability venture 3 %!s(int64=2) %!d(string=hai) anos
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash %!s(int64=2) %!d(string=hai) anos
  Image 386e89215a LUA StopTimer(Spawn, "function_name") added, LUA function cleanup %!s(int64=2) %!d(string=hai) anos
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix %!s(int64=2) %!d(string=hai) anos
  Image c6744428a8 Crash fixes and LUA GetFactionAmount is now signed integer as it should be %!s(int64=2) %!d(string=hai) anos
  Image 34569f0592 Lacertae Update #1 %!s(int64=2) %!d(string=hai) anos
  Image f169cb6d6e Procyon Updates #3 %!s(int64=2) %!d(string=hai) anos
  Image ecdcdfd123 Procyon Update %!s(int64=2) %!d(string=hai) anos
  Image 1af9491eb4 Cygni Updates %!s(int64=2) %!d(string=hai) anos
  Image 144817fdbe LUA functions AddQuestStepKillByRace and AddQuestStepZoneLoc %!s(int64=3) %!d(string=hai) anos
  Image 22930a7daa heading in lua movement loop add %!s(int64=3) %!d(string=hai) anos
  Image 52d38ca175 found another deadlock location, AddTimer is now restricted to 10ms or higher %!s(int64=3) %!d(string=hai) anos
  Image 096d3d5323 More work for boats, not done yet %!s(int64=3) %!d(string=hai) anos
  Image f592c1aa90 Starting code for boats, will get cleaned up more soon %!s(int64=3) %!d(string=hai) anos
  Image 1bd2cbf596 Code updates for auriga %!s(int64=3) %!d(string=hai) anos