Emagi
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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1 jaar geleden |
Emagi
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2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
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1 jaar geleden |
Emagi
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7870d9f25d
Player hp/power details properly persist cross zone
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1 jaar geleden |
Devn00b
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b12afcf035
Added check for char_id being passed to claim items. Changed insert to insert ignore in character claim record creation. Added delete character_claim_item record upon char deletion.
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1 jaar geleden |
Devn00b
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c359fd96e2
Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127
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1 jaar geleden |
Devn00b
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e0b5732951
Added missing call to LoadClaimItems on char create
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1 jaar geleden |
Devn00b
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f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
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2 jaren geleden |
devn00b
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80050fd798
Fix for mysql error "Column 'green' in field list is ambiguous"
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2 jaren geleden |
Emagi
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be924b2306
Fix custom spells persisting cross zone, food/drink as an example
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2 jaren geleden |
Emagi
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c2068993ea
Fix #320 persist pet name cross zone
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2 jaren geleden |
Emagi
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20dc65d14d
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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2 jaren geleden |
Emagi
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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2 jaren geleden |
devn00b
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8fe89359e8
Fix for possible crash in SaveCharacterPicture related to stringstream.
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2 jaren geleden |
Emagi
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40b156387a
- Reward / Temp Reward now stack count by item id when putting in player inventory, not single item
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2 jaren geleden |
Emagi
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f0e3800333
Fix #381 - NPC Spell Enhancements
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2 jaren geleden |
Emagi
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4442e6bc02
Fix #465 and Fix #463
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2 jaren geleden |
Devn00b
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1922ca362c
Removed unused patch server code.
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2 jaren geleden |
Emagi
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 jaren geleden |
Emagi
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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2 jaren geleden |
devn00b
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72e9c0252c
Moved SetCityZone to WorldDatabase::LoadZoneInfo.
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2 jaren geleden |
devn00b
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e651e2cf0f
Fixes for crash on windows with UTF-16 NPC names (should never happen) and Fix for high CPU usage on windows with constant loading zones
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2 jaren geleden |
Emagi
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0e00165195
- Fix #453 PlayFlavor re-design
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2 jaren geleden |
Emagi
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966ada0771
Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages.
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2 jaren geleden |
Emagi
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f52276b263
Fix #450 can restrict SpellDamage by race id and type
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2 jaren geleden |
Emagi
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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2 jaren geleden |
Emagi
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7ac0861c98
missed a end ) for one of the starting language queries
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2 jaren geleden |
Emagi
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4b322d60ae
- ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client
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2 jaren geleden |
Emagi
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ccfb3df8ca
match local copy?
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2 jaren geleden |
Emagi
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e329a1cf79
More comments, slight cleanup
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2 jaren geleden |
Emagi
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b105a4058a
- start_alignment added to starting_zones to enforce an alignment based on race/class/choice
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2 jaren geleden |