Emagi
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40b156387a
- Reward / Temp Reward now stack count by item id when putting in player inventory, not single item
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vor 1 Jahr |
Emagi
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7c0c5d537e
Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov
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vor 1 Jahr |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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vor 1 Jahr |
Emagi
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2f3847abb0
Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now
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vor 1 Jahr |
Emagi
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13e0d2857f
Fix #455 - Falling underworld to safe spot support
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vor 1 Jahr |
Robert Allen
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062b61c22e
TS bench and recipe List Fixes
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vor 1 Jahr |
Emagi
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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vor 1 Jahr |
Emagi
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4b12989de2
Maybe, why not?
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vor 1 Jahr |
Emagi
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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vor 1 Jahr |
Emagi
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0e00165195
- Fix #453 PlayFlavor re-design
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vor 1 Jahr |
Emagi
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966ada0771
Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages.
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vor 1 Jahr |
Emagi
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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vor 1 Jahr |
Emagi
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6fbc15029d
- Fixed Cure not working if there was no levels table on the detrimental spell
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vor 1 Jahr |
Emagi
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c799cdeb5a
Fixed AddControlEffect crash on lua_interface->LogError when target is null
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vor 2 Jahren |
Emagi
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6f9730c3fa
removing loose quest pointer for queue step updates
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vor 2 Jahren |
Emagi
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4271ea987c
Fix #434 in relation to quest rewards causing crashes
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vor 2 Jahren |
Gitea
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0335c9768d
Fixed HandleTellClient. Fixing 'You tell you' bug
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vor 2 Jahren |
Image
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dd874435aa
remove previous client from the mapping when replacing its current usable player (linkdead/rejoining)
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vor 2 Jahren |
Image
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77616c791e
/gm tag implemented, fixed escape code again, implemented zoning redundancy
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vor 2 Jahren |
Image
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fcc409dacc
ghost map day #2 -- the reckoning?
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vor 2 Jahren |
Image
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502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
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vor 2 Jahren |
Image
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3bf1b2554a
House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash
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vor 2 Jahren |
Image
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42134c800c
SpellProcess stability/protection and LUA SetSpeed against a non Entity fix
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vor 2 Jahren |
Image
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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vor 2 Jahren |
Image
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f98318afc3
missing itr end check BOO HISS bad me
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vor 2 Jahren |
Image
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1962e7e061
Procyon Updates #4
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vor 2 Jahren |
Image
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dbbe25d252
Fix groups persisting cross zone
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vor 2 Jahren |
Image
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f169cb6d6e
Procyon Updates #3
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vor 2 Jahren |
Image
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1af9491eb4
Cygni Updates
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vor 3 Jahren |
Image
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096d3d5323
More work for boats, not done yet
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vor 3 Jahren |