提交歷史

作者 SHA1 備註 提交日期
  Emagi 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 1 年之前
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov 1 年之前
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) 1 年之前
  Emagi 2f3847abb0 Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now 1 年之前
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support 1 年之前
  Robert Allen 062b61c22e TS bench and recipe List Fixes 1 年之前
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 年之前
  Emagi 4b12989de2 Maybe, why not? 1 年之前
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 1 年之前
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design 1 年之前
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 1 年之前
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 年之前
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell 1 年之前
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 2 年之前
  Emagi 6f9730c3fa removing loose quest pointer for queue step updates 2 年之前
  Emagi 4271ea987c Fix #434 in relation to quest rewards causing crashes 2 年之前
  Gitea 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug 2 年之前
  Image dd874435aa remove previous client from the mapping when replacing its current usable player (linkdead/rejoining) 2 年之前
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 2 年之前
  Image fcc409dacc ghost map day #2 -- the reckoning? 2 年之前
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash 2 年之前
  Image 3bf1b2554a House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash 2 年之前
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix 2 年之前
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 2 年之前
  Image f98318afc3 missing itr end check BOO HISS bad me 2 年之前
  Image 1962e7e061 Procyon Updates #4 2 年之前
  Image dbbe25d252 Fix groups persisting cross zone 2 年之前
  Image f169cb6d6e Procyon Updates #3 2 年之前
  Image 1af9491eb4 Cygni Updates 3 年之前
  Image 096d3d5323 More work for boats, not done yet 3 年之前