Commit történet

Szerző SHA1 Üzenet Dátum
  Emagi b8bee12bc4 the EQ2 way apparently 1 éve
  Emagi 7007216ad5 set heading when using /goto 1 éve
  Emagi 297965fff3 self character customization added back, resolved memory leak (packet wasnt deleted) 1 éve
  Emagi 113713fb62 remove bot customize for now, it was not properly implemented 1 éve
  Emagi a74469795d - Manipulate the game world! Remove widgets! 1 éve
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 éve
  Emagi 78b4a09627 avoid somehow having quest id 0 passed into the db 1 éve
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 éve
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 éve
  Emagi 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available 1 éve
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 éve
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 éve
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 éve
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 éve
  Emagi c6bebcd532 Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group 1 éve
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 éve
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 éve
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 éve
  Emagi 9f19e692cc Additional client login protections 1 éve
  Emagi 1918ad44ce defend against bad client versions 1 éve
  Emagi 1538c41bbc Further attempt to fix ghosts in the machine, clients removing early and still having packets sent to them 1 éve
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 éve
  Emagi 94dd2d260d Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable 1 éve
  Robert Allen a4ed5802c7 recipe and tradeskill updates 1 éve
  Emagi 3f34a0f3b1 preserve the long spell save by using the trigger on timer 1 éve
  Emagi ccfbb2a59d Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 éve
  Emagi 883951dc61 Remove instant save spell effect in Client::TriggerSpellSave, we can only save in Client::Process too dangerous otherwise to conflict with spell targets 1 éve
  Robert Allen c58a0ef358 tradeskill fixes that never made git 1 éve
  Emagi 7870d9f25d Player hp/power details properly persist cross zone 1 éve
  devn00b 1e19392b7b Fix for issue #500. Crashing while reviving to another zone. 1 éve