Commit History

Autor SHA1 Mensaxe Data
  Emagi 825c57010e - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item hai 1 ano
  Emagi 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item hai 1 ano
  Emagi 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running %!s(int64=2) %!d(string=hai) anos
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov %!s(int64=2) %!d(string=hai) anos
  Emagi 5710814faa assure that the map has a min Y coordinate to use for underworld %!s(int64=2) %!d(string=hai) anos
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) %!s(int64=2) %!d(string=hai) anos
  Emagi 2f3847abb0 Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now %!s(int64=2) %!d(string=hai) anos
  Devn00b b7af3e307e Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details. %!s(int64=2) %!d(string=hai) anos
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support %!s(int64=2) %!d(string=hai) anos
  Robert Allen 4b07fbdadd More TS fixes %!s(int64=2) %!d(string=hai) anos
  Emagi 371b1ce86a Quest reward was not using completed description %!s(int64=2) %!d(string=hai) anos
  Emagi 65fcf60f6f Fix temporary and final quest rewards giving wrong description %!s(int64=2) %!d(string=hai) anos
  Robert Allen 062b61c22e TS bench and recipe List Fixes %!s(int64=2) %!d(string=hai) anos
  Emagi 4442e6bc02 Fix #465 and Fix #463 %!s(int64=2) %!d(string=hai) anos
  Emagi 8d7fc94912 Fixed new mail not being available to player until zoning %!s(int64=2) %!d(string=hai) anos
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage %!s(int64=2) %!d(string=hai) anos
  theFoof 45711bf9a6 Client::CreateMail was memsetting over std::strings %!s(int64=2) %!d(string=hai) anos
  Emagi d01cf3e2cf Fix #269 - Support for Player Inspection /inspection command of Equipment and Appearance Items %!s(int64=2) %!d(string=hai) anos
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. %!s(int64=2) %!d(string=hai) anos
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes %!s(int64=2) %!d(string=hai) anos
  Devn00b 742f91c50f Removed IRC system. It was no longer used. %!s(int64=2) %!d(string=hai) anos
  Emagi 562e914f26 fix %I64u to %llu %!s(int64=2) %!d(string=hai) anos
  Emagi 4b12989de2 Maybe, why not? %!s(int64=2) %!d(string=hai) anos
  Emagi 559c5b6ee9 Fix quest reward acceptance when there are no items to be accepted, dialog won't keep queueing %!s(int64=2) %!d(string=hai) anos
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration %!s(int64=2) %!d(string=hai) anos
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design %!s(int64=2) %!d(string=hai) anos
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. %!s(int64=2) %!d(string=hai) anos
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). %!s(int64=2) %!d(string=hai) anos
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell %!s(int64=2) %!d(string=hai) anos
  Emagi 682e023635 Complete Fix #418 item flags %!s(int64=2) %!d(string=hai) anos