Commit History

Author SHA1 Message Date
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 11 months ago
  Emagi a9b68f5c53 chests no longer show as corpses to client in DoF, kept consistency in AoM. Disabled ability for a chest to drop from an existing chest when using GM kill command 1 year ago
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 year ago
  Emagi a74469795d - Manipulate the game world! Remove widgets! 1 year ago
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 year ago
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 year ago
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 year ago
  Emagi 8bf5ec84b7 Restrict health pct update for pets only if the pet is got max_hp set to avoid divide by 0 1 year ago
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 year ago
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 year ago
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 year ago
  Emagi 94dd2d260d Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable 1 year ago
  Emagi 31e13d5c58 Fix #382 - ground mobs will swim in water instead of going to bottom surface 1 year ago
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 year ago
  Emagi 704122cce2 Fix #488 1 year ago
  Emagi 575951bac5 Fix EnterRegion script to send the right region type 1 year ago
  Emagi fdb4f2b0ef reduce noise for near region when gm regiondebug is on 1 year ago
  Emagi 230db3ee00 only run the script in region, oops for invul 1 year ago
  Emagi d436454646 Grid command lists widget id now. fixed zone script location updates 1 year ago
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) 1 year ago
  Emagi 5c900f99f4 Fix mutex hangup / watchdog when Runback is attempted through IsPauseMovementTimerActive 1 year ago
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 year ago
  Emagi a1beb6acb0 spawn access requirement can now be enforced with spawn signs to not show title and description 1 year ago
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 year ago
  Emagi 1e2d5f98cf - Completed Fix #279 1 year ago
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client 1 year ago
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 1 year ago
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown 1 year ago
  Emagi 13b1837623 Fix #384 group encounter mob loot 1 year ago
  Image 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 2 years ago