Commit History

作者 SHA1 備註 提交日期
  Emagi d123ce8904 Hot fix to address spell resisting and can no longer recast 11 月之前
  Emagi 2dc28cb438 restore setting the cast speed 11 月之前
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 11 月之前
  Devn00b 20795c5a6b SQL for sign marking implemention 1 年之前
  Devn00b 1ea4536d05 First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking. 1 年之前
  Emagi 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. 1 年之前
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 1 年之前
  Emagi 0536363511 remove spells copy 1 年之前
  Devn00b 71e0c8661b Updated windows EXE 1 年之前
  Devn00b 0f5ef8615b Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 年之前
  Devn00b f38b6fb788 Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua 1 年之前
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 年之前
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 年之前
  Emagi a793c71f51 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 年之前
  Emagi 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based 1 年之前
  devn00b be4cc5e576 Windows World EXE Update 1 年之前
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 1 年之前
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 年之前
  Emagi dcf5bf4bdc Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking 1 年之前
  Emagi 0d876665aa Even more player_quests null fixes to avoid crashes 1 年之前
  Emagi 0c159c153b additional housing packet fix 1 年之前
  Emagi 7f809a5b79 Crash fix for housing packet and checking quest flag on dead quest, finally fixed character_history needs to escape location before going in db 1 年之前
  Emagi f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 1 年之前
  Emagi 7ac81a6b99 No damage should still add aggro 1 年之前
  Emagi e8a22654b5 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 年之前
  Emagi 006b6ac924 Fix encounter not adding a player if they one hit the target 1 年之前
  devn00b 804c5d05f4 Update to windows EXE 1 年之前
  Emagi 3fbe306f51 Try to avoid deadlock with spell targets 1 年之前
  Emagi ee4dd24510 If Player has a dead spell that cannot be loaded from DB wont crash when resorting spell book 1 年之前
  Emagi 9eeeb1e012 Disable second ear slot for DoF and earlier clients 1 年之前