Historique des commits

Auteur SHA1 Message Date
  Emagi 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) il y a 9 mois
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. il y a 1 an
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates il y a 1 an
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list il y a 1 an
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support il y a 2 ans
  Emagi ed37fd5d1e move gender command to /modify character set gender x, fixed log message for name filter il y a 2 ans
  Emagi 2090f6d612 - Can now /reload items [item_id] to reload a single item il y a 2 ans
  Devn00b 742f91c50f Removed IRC system. It was no longer used. il y a 2 ans
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design il y a 2 ans
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell il y a 2 ans
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client il y a 2 ans
  Emagi 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page il y a 2 ans
  Emagi 1209657776 Support for attack_type and other combat parameters in the infostruct, Fix #415 il y a 2 ans
  Devn00b 60d38b5384 Adds /mood support per issue #402. Fixed UI text when bind/house zone is unknown. il y a 2 ans
  Image e0e2525c4a Bad command handlers called, set high status and set handler id to 0 il y a 3 ans
  Image ecdcdfd123 Procyon Update il y a 3 ans
  Image 261c2b75be number of spell casting/display behavior fixes and prototype mentor option for group members il y a 3 ans
  Image 963d40521e Albireo Stage First Update il y a 3 ans
  Image 611456cb06 SpawnSet given more color options il y a 3 ans
  Image 6f92367102 Multiple combat / functionality updates il y a 3 ans
  Image f85294d6a0 Support for /movecharacter il y a 3 ans
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread il y a 3 ans
  Image 96debb941c Fixed titles, make sure to source in DB update! il y a 3 ans
  Image ba80ab2078 Fixed AA commands handler ids being wrong, new lua functions il y a 3 ans
  Image 66505ccea3 RegionScripts, lava/death region support il y a 4 ans
  LethalEncounter 339071500e added /waypoint command il y a 4 ans
  LethalEncounter 3ea7ffebb6 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu il y a 4 ans
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone il y a 4 ans
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates il y a 4 ans
  image 7fb275ee44 Support for starting skills/spells added after char created il y a 4 ans