#151 solidity on doors/other objects for classic and DoF client

已關閉
image3 年之前創建 · 0 條評論
image commented 3 年之前

both broke, different reasons, solid -> solid_object needs to be set correctly in code to match struct in SpawnStructs.xml for Substruct_SpawnInfoStruct

DoF client 546 uses 'activity_flags' aka entity_flags to set solidity. However it seems Entities use different bit operands! LFG was getting set to all NPCs before disabling it for entities and leaving for widgets/objects/doors/etc.

both broke, different reasons, solid -> solid_object needs to be set correctly in code to match struct in SpawnStructs.xml for Substruct_SpawnInfoStruct DoF client 546 uses 'activity_flags' aka entity_flags to set solidity. However it seems Entities use different bit operands! LFG was getting set to all NPCs before disabling it for entities and leaving for widgets/objects/doors/etc.
image3 年之前 關閉
Sign in to join this conversation.
正在加載...
取消
保存
尚未有任何內容