Devn00b 54fe1942aa Update Windows source/project to c++17. hai 1 ano
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Achievements 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
Bots f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
Chat 742f91c50f Removed IRC system. It was no longer used. hai 1 ano
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process %!s(int64=4) %!d(string=hai) anos
Commands 1e0b1d0875 protections around item not having a proper recipe book tied to it hai 1 ano
Guilds 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields %!s(int64=3) %!d(string=hai) anos
Housing 562e914f26 fix %I64u to %llu hai 1 ano
Items be1220d3f8 additional recipe bug fixes hai 1 ano
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page hai 1 ano
Recipes be1220d3f8 additional recipe bug fixes hai 1 ano
Rules 91841a5be2 increased min Y offset since we can't account for underwater or lava hai 1 ano
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 %!s(int64=2) %!d(string=hai) anos
Traits 744ffb46d0 ghost map stability venture 3 %!s(int64=2) %!d(string=hai) anos
Zone 54fe1942aa Update Windows source/project to c++17. hai 1 ano
Appearances.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries %!s(int64=3) %!d(string=hai) anos
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
Combat.cpp 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
Combat.h 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
Entity.cpp 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running hai 1 ano
Entity.h b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC hai 1 ano
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! %!s(int64=2) %!d(string=hai) anos
Factions.h 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes hai 1 ano
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes hai 1 ano
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration hai 1 ano
Languages.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
LoginServer.cpp 1922ca362c Removed unused patch server code. hai 1 ano
LoginServer.h 1922ca362c Removed unused patch server code. hai 1 ano
LuaFunctions.cpp 43e5311f61 lua function updates and fixes hai 1 ano
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
LuaInterface.cpp 52435f03f2 Add IsCastOnAggroComplete to LuaInterface hai 1 ano
LuaInterface.h 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration hai 1 ano
MutexHelper.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexList.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexMap.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexVector.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
NPC_AI.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
Object.cpp 13b1837623 Fix #384 group encounter mob loot hai 1 ano
Object.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Player.cpp b7af3e307e Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details. hai 1 ano
Player.h 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
PlayerGroups.cpp 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
PlayerGroups.h 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. hai 1 ano
Quests.cpp 0af4a538c7 fix accidental override of completed description when constructing quest pointer for player hai 1 ano
Quests.h 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration hai 1 ano
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). hai 1 ano
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). hai 1 ano
Skills.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). hai 1 ano
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support %!s(int64=2) %!d(string=hai) anos
Spawn.cpp 575951bac5 Fix EnterRegion script to send the right region type hai 1 ano
Spawn.h fdb4f2b0ef reduce noise for near region when gm regiondebug is on hai 1 ano
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides %!s(int64=2) %!d(string=hai) anos
SpellProcess.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
SpellProcess.h 972c9b575c wrong put hai 1 ano
Spells.cpp 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running hai 1 ano
Spells.h 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running hai 1 ano
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Titles.h 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Trade.cpp 5b0f52641c Trade check for Player cast hai 1 ano
Trade.h 682e023635 Complete Fix #418 item flags hai 1 ano
Transmute.cpp 1e2d5f98cf - Completed Fix #279 hai 1 ano
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
Variables.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
VisualStates.h 66505ccea3 RegionScripts, lava/death region support %!s(int64=3) %!d(string=hai) anos
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix %!s(int64=2) %!d(string=hai) anos
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' %!s(int64=3) %!d(string=hai) anos
World.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
World.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
WorldDatabase.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
WorldDatabase.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
WorldTCPConnection.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case %!s(int64=3) %!d(string=hai) anos
classes.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
client.cpp 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running hai 1 ano
client.h 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov hai 1 ano
makefile 7956735566 c++17 compile required for makefile now hai 1 ano
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag hai 1 ano
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
net.h 1922ca362c Removed unused patch server code. hai 1 ano
races.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
races.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
zoneserver.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
zoneserver.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano