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- #pragma once
- #include "pathfinder_interface.h"
- class PathfinderNull : public IPathfinder
- {
- public:
- PathfinderNull() { }
- virtual ~PathfinderNull() { }
- virtual IPath FindRoute(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, int flags = PathingNotDisabled);
- virtual IPath FindPath(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, const PathfinderOptions& opts);
- virtual glm::vec3 GetRandomLocation(const glm::vec3 &start);
- };
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