pathfinder_null.h 482 B

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  1. #pragma once
  2. #include "pathfinder_interface.h"
  3. class PathfinderNull : public IPathfinder
  4. {
  5. public:
  6. PathfinderNull() { }
  7. virtual ~PathfinderNull() { }
  8. virtual IPath FindRoute(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, int flags = PathingNotDisabled);
  9. virtual IPath FindPath(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, const PathfinderOptions& opts);
  10. virtual glm::vec3 GetRandomLocation(const glm::vec3 &start);
  11. };